If nothing else, their TOR branch is doing fantastic in terms of subscribers and revenue too. There's still good people working for them.
So with cautious optimism, let's keep an eye on how this Ryder fellow turns out.


Alienmorph wrote:Indeed. As per usual, people still think the only problem was the damn ending, while the whole game was pretty much dead on arrival, given the premise, but either way, "overhyped" is a very fitting one-word definition for it.
On September 13, Casey Hudson posted to Twitter that Mass Effect 3 was seeing signs of its final stage of production.[78] A few days later, lead writer Mac Walters revealed that writing for the game was almost finished.[79] Music started going into the game around the same time.[80] On October 27, the development team transitioned into an "editing" stage where story elements were evaluated and key lines or scenes were re-written.[81] Character lighting was being polished as of November 7 and voice overs were completely recorded by December 7.[82][83] On December 10, the game was presented at the 2011 Spike Video Game Awards with a new teaser trailer.[84] On January 9, 2012, Sam Hulick turned in his last audio mixes for the game.[85] On February 22, 2012, SCEA offered bonuses to those that pre-order via the PlayStation Network. These incentives include A M55 Argus weapon and a Mass Effect 3 PS3 theme.[86] On March 2, the game became available for preload on Origin in the case of digital purchases.
Someone With Mass wrote:It really didn't help that I had combed through the entire leaked script for ME3 and saw what we could have gotten or at least a rough idea. I would have gladly taken Javik as the Catalyst over the three colors and the idiotic star-child shithead.
Someone With Mass wrote:As for Andromeda, my biggest fear is that it's taking way too much from Dragon Age: Inquisition in terms of scale and quest designs. Neither of those were entertaining for me whatsoever. Felt generic and familiar (as in, I've done this in so many other games, it's getting tedious at this point) as all hell.
Alienmorph wrote:When ME3 was in the works half a year prior we got a ton of media coverage. So I think either EA is not confiden of the game's quality and wants to keep it hidden as long as possible (which would be kind of a weird M.O. for them) or BW is still struggling with putting the damn thing togheter, and the game will actually get delayed again.
FrozenShadow wrote:
Yep, I really hope Andromeda would be more than just generic RPG slash action game. But I'm keeping expectations really low.
TTTX wrote:
I can't agree on TIM and Aria being on the list.
Spartanburger wrote:The only benefit a remake would have is the ease of achieving the better visuals, and consistency as some textures have no mods that improve them. Or maybe they want to bring saves into the current console generation for importing into ME:A?
Grand Admiral Cheesecake wrote:
That's not going to happen. ME:A is a desperate attempt to escape from the trap they wrote themselves into with that ending.
At most they MIGHT include some vague references to The Shepard and they JUST MIGHT let you decide if Shepard was the sexist choice or female. I don't have any faith in them doing more.
Dragaros wrote:
Dragaros wrote:TTTX wrote:
I can't agree on TIM and Aria being on the list.
I’m with you. I never got on board the Aria train and how the hell is TIM on a top ten list when characters like Grunt or Mordin, aren’t? Like, really? WTF? Jack, Legion, Kasumi, Javik, Miranda, Zaeed and Vega are all more interesting characters than TIM! Put Saren on there since he was a cool and compelling villain. Put Sovereign, Vasir, the Yagh Shadow Broker or Virgil over TIM! Hell, even Harbinger was better than TIM.
I got so sick of TIM's speeches it wasn't even funny. Or that he and his organization do nothing but fail and get their own guys killed and he pretends as if he's succeeding.
Spartanburger wrote:
The only benefit a remake would have is the ease of achieving the better visuals, and consistency as some textures have no mods that improve them. Or maybe they want to bring saves into the current console generation for importing into ME:A?
FrozenShadow wrote:
Well, all of these "Most popular this and that" lists are really subjective. And as people opinions varies greatly, this something you can't really argue with. It's mostly wasted breath with things like this.
Besides, TIM also falls for in two other categories, which might explain some of his popularity. First being Cerberus supporters. To those, TIM is pretty much front man. He represents everything cool in that (not that I see anything good in Cerberus and its ideas). Second category is people, who likes the types on TIM. More or less mysterious character with dark/edgy wipe, yet still rather sophisticated and sort of snobbish noblish person.
Alas, if you would list "most important characters in ME", then I could see TIM being there. No matter what you think of him, you can't really argue with the fact that he has huge impact on happening in ME universe in games.
Spartanburger wrote:What's the past precedent on games that had a bunch of single-player DLC being remastered? DLC included with the package or sold separately? The only one that comes to mind, since loads of single-player DLC is more of a modern thing, is the Remastered BioShock, and that is setting the precedent that all three games in the "trilogy" and all DLC be included in one single package.
*snip*.
Users browsing this forum: No registered users and 19 guests