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Bioware General (Mass Effect/Dragon Age/Other)

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Someone With Mass
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 7th, 2016, 1:22 pm

Almost five years later and BioWare still doesn't have the balls to try and fix their mistakes. Such a cop out.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 1:25 pm

Someone With Mass wrote:Almost five years later and BioWare still doesn't have the balls to try and fix their mistakes. Such a cop out.

To be fair anything they could do to "fix" their mistakes would require an entire reboot form the ground up, some things may get left behind we like in order to actually do that.


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 7th, 2016, 1:26 pm

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YOU EXIST BECAUSE WE ALLOW IT. AND YOU WILL END BECAUSE WE DEMAND IT.

Milky Way has gaint-robo-squids and Andromeda has giant-robo-jellyfish.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 7th, 2016, 1:26 pm

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"Its over, Ryder! I have the high ground!"

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » November 7th, 2016, 1:27 pm

Riptide wrote:https://www.masseffect.com/andromeda-initiative

Scroll to the very bottom and you'll see it.

Andromeda Initiative launches in 2185.

During the events of ME2, one year before the Reaper Invasion.

God.

Fucking.

Dammit.


This is just retarded. So a bunch of private groups, both human and non-human, were building a fleet of Arks and something that is pretty much a second Citadel to travel to another galaxy this whole time, and we find out only NOW. Nothing worth keeping an eye on for people like the Shadow Broker. Or Cerberus. Or the Alliance. Or even just mention it.

No, we just have to believe the most ambitious explorationg effort in the history of organic life was conveniently happening offscreen and we find out only now.

Yeah. Fuck this.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 7th, 2016, 1:34 pm

Riptide wrote:https://www.masseffect.com/andromeda-initiative

Scroll to the very bottom and you'll see it.

Andromeda Initiative launches in 2185.

During the events of ME2, one year before the Reaper Invasion.

God.

Fucking.

Dammit.


Sonofabitch.

This is so incredibly stupid for a whole host of reasons.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 1:36 pm


Still sounds like a "Yeah there is a chance we won't make it there, let alone back, so let's embellish this attempt withsome crap about making new homes, chances and futures for humanity".

I am sure all the other races got a similar message.

Alienmorph wrote:This is just retarded. So a bunch of private groups, both human and non-human, were building a fleet of Arks and something that is pretty much a second Citadel to travel to another galaxy this whole time, and we find out only NOW. Nothing worth keeping an eye on for people like the Shadow Broker. Or Cerberus. Or the Alliance. Or even just mention it.

No, we just have to believe the most ambitious explorationg effort in the history of organic life was conveniently happening offscreen and we find out only now.

Yeah. Fuck this.

All seeming to be council races too.
No inclusion of the bankers of the Galaxy, the Volus, having an investment in this...

The Alliance would probably think "oh it's their money and lives to waste". They probably view these guys as well as they view Cerberus or the colonists in the Terminus and the Traverse (as in not even remotely).

ALSO from an in universe perspective this mission isn't as farfetched as you think. I mean the council AND SA don't believe the Reapers are REALLY coming, only a little at best. So they'd have no need to stop a massive project like this, or horde resources or mention it again as it'd have been a waste as even if they did mention this before it'd most likely be brushed aside as they couldn't recreate it.
And even then a few more ships ultimately don't look like they'd have helped in the long run IF the crucible works.
Last edited by Mazder on November 7th, 2016, 1:40 pm, edited 1 time in total.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » November 7th, 2016, 1:39 pm

Riptide wrote:
Andromeda Initiative launches in 2185.

During the events of ME2, one year before the Reaper Invasion.

God.

Fucking.

Dammit.

But 'launch' could have different meanings. It was founded in 2176, so it's been nine years since then. I doubt this thing was fully funded on day one and was worked on non-stop for eight years. Things this scale need years of planning before anything could possible be built. Hell look at the High Speed rail in CA. Officially established in 1996, voted for in 2008, phase one construction began in 2015 and officially ends in 2029. That's 33 years to build a train track.

Ryder is also an old man, as 2185 is 33 years after 2149, when he helped discover the mass relay. He must have been real young then, because what age does one have to be to enroll in N7? Shepard was in his early to mid 20s, so Ryder must have been 18 when the relay was discovered? Making him 51 in 2185. Okay, so he does look in his 50's. I just doubt 2185 is the day the button is pushed to launch these things.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 1:40 pm

Oh God Cerberus is still around.

And Mac Walters is the creative director.

WELL THAT IS GREAT

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 1:42 pm

SciFlyBoy wrote:But 'launch' could have different meanings. It was founded in 2176, so it's been nine years since then. I doubt this thing was fully funded on day one and was worked on non-stop for eight years. Things this scale need years of planning before anything could possible be built. Hell look at the High Speed rail in CA. Officially established in 1996, voted for in 2008, phase one construction began in 2015 and officially ends in 2029. That's 33 years to build a train track.

Ryder is also an old man, as 2185 is 33 years after 2149, when he helped discover the mass relay. He must have been real young then, because what age does one have to be to enroll in N7? Shepard was in his early to mid 20s, so Ryder must have been 18 when the relay was discovered? Making him 51 in 2185. Okay, so he does look in his 50's. I just doubt 2185 is the day the button is pushed to launch these things.

Also on Average the 50's are around the beginning of being middle aged, but people still perform well into their sixties and seventies with ease until they start feeling the effects of age. Look at Chakwas, Hackett and Anderson.
Riptide wrote:Oh God Cerberus is still around.

Any confirmation on that or are we guessing based on the date?

Because I agree cerberus may have a funding and a cell in this project. Hell they could be the ones that crash the Hyperion by trying to take over and failing.
Last edited by Mazder on November 7th, 2016, 1:44 pm, edited 1 time in total.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 7th, 2016, 1:43 pm

Alienmorph wrote:Also, briefing video on the ME:A website specifically says... one Ark for each species. And 3 Arks only for the non-humans.

Aka, turian, asari, and salarian (turians confirmed by the devs, Salarian and Asari in the trailer). Plus the krogans sneaking in somehow.

Not wanting to be a Negative Nancy, but yeah. Adieu quarians.

fuck, fuck, fuck and all the fucks in the fucks in the world.

Someone With Mass wrote:
Alec Ryder – Human Pathfinder

A seasoned galactic explorer, Alec Ryder was a member of Jon Grissom’s original task force which travelled through the Charon mass relay – the first encountered by humanity – in 2149. Ryder would go on to further prove his mettle by completing N7 training, solidifying himself as one of the Alliance military’s elite. Eventually recruited into the role of Pathfinder for the Andromeda Initiative, Ryder represents the tip of the spear in humanity’s efforts to find a new home in this unknown galaxy.

And apparently according to the trailer he will soon be dead.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 7th, 2016, 1:46 pm

Riptide wrote:Oh God Cerberus is still around.

And Mac Walters is the creative director.

WELL THAT IS GREAT


Cerberus sleeper agents
Shadow Broker spies
Indoctrinated Reaper pawns

All could theoretically be on board, sleeping in their cyro-tubes, unaware of events unfolding back in the milky way, and completely outside the influence of the RED/GREEN/BLUE shockwave.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 7th, 2016, 1:47 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 7th, 2016, 1:51 pm

Riptide wrote:Oh God Cerberus is still around.

And Mac Walters is the creative director.

WELL THAT IS GREAT


Just when you thought that it was impossible for someone to ride his own dick that hard.

If there's as much as a Cerberus logo in the game, I'm not buying it. I've had it with those mongoloids.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 7th, 2016, 1:52 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » November 7th, 2016, 1:56 pm

Riptide wrote:Oh God Cerberus is still around.

And Mac Walters is the creative director.

WELL THAT IS GREAT


I was thinking the same. What are the odds of having a subplot about a Cerberus cell infiltrating the Andromeda Initiative to try sabotage the alien Arks and make sure only hoo-manity is free to colonize Andromeda? Would be especially vital considering this is parallel to ME2, and Cerberus DID believe in the Reapers the whole time. Infiltrating the A:I to ensure is a viable backup plan to save mankind is totally something TIM would have done.

Fuckfuckfuuuuck!


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 7th, 2016, 2:00 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 7th, 2016, 2:00 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 2:00 pm

Also are we gonna gloss over the fact we might have an AI, or at least VERY clever VI on Hyperion to manage the crew's health and keep the ship running?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 7th, 2016, 2:00 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 2:03 pm

THE ANDROMEDA INITIATIVE

Founded in 2176 and launched in 2185, the Andromeda Initiative is a civilian, multi-species project created to send scientists, explorers and colonists on a one-way trip to settle in the Andromeda Galaxy. With powerful benefactors lending their support, the program has grown substantially in scope since its inception. The Initiative’s ultimate goal is to establish a permanent presence on the seemingly resource-rich frontier of Andromeda, and eventually create a reliable route between it and the Milky Way Galaxy.


Holy shit. That last line...

OKAY. YOU KNOW. MAYBE. MAYBE I MIGHT BE ON BOARD WITH THIS AGAIN.

Because really, all I want is for Andromeda to not be forever divorced from the Milky Way. And if we really are looking to set up a means of making the trip between the two?

Really, that's all I ever wanted.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 2:04 pm

Mazder wrote:Also are we gonna gloss over the fact we might have an AI, or at least VERY clever VI on Hyperion to manage the crew's health and keep the ship running?


Huh? Where did you see that?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » November 7th, 2016, 2:09 pm

Riptide wrote:THE ANDROMEDA INITIATIVE

Founded in 2176 and launched in 2185, the Andromeda Initiative is a civilian, multi-species project created to send scientists, explorers and colonists on a one-way trip to settle in the Andromeda Galaxy. With powerful benefactors lending their support, the program has grown substantially in scope since its inception. The Initiative’s ultimate goal is to establish a permanent presence on the seemingly resource-rich frontier of Andromeda, and eventually create a reliable route between it and the Milky Way Galaxy.


Holy shit. That last line...

OKAY. YOU KNOW. MAYBE. MAYBE I MIGHT BE ON BOARD WITH THIS AGAIN.

Because really, all I want is for Andromeda to not be forever divorced from the Milky Way. And if we really are looking to set up a means of making the trip between the two?

Really, that's all I ever wanted.


The game ends with something similar to the Battle of the Citadel, except it involves blowing up the Nexus before the new big bads can find their way to Earth. Calling it. So fucking calling it.

Thei're clearly NOT willing to address any of the plot issues of ME3, and they keep marketing this game as the story of a one-way-trip for the sake or humanity's progress.

We're not going back to the Milky Way and finding out what's been of it. Ever.



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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 7th, 2016, 2:11 pm

Riptide wrote:Oh God Cerberus is still around.

And Mac Walters is the creative director.

WELL THAT IS GREAT

I don't see Cerberus anywhere.

They don't have the funds for building those ships, hell rebuilding Shepard and building the new Normandy took a pretty potion of their funds according to EDI in ME2.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 2:13 pm

Alienmorph wrote:The game ends with something similar to the Battle of the Citadel, except it involves blowing up the Nexus before the new big bads can find their way to Earth. Calling it. So fucking calling it.

Thei're clearly NOT willing to address any of the plot issues of ME3, and they keep marketing this game as the story of a one-way-trip for the sake or humanity's progress.

We're not going back to the Milky Way and finding out what's been of it. Ever.


I would likewise not be surprised if that was the case.

Still, I'm clinging to every little scrap of good news I can take.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 2:14 pm

TTTX wrote:
Riptide wrote:Oh God Cerberus is still around.

And Mac Walters is the creative director.

WELL THAT IS GREAT

I don't see Cerberus anywhere.

They don't have the funds for building those ships, hell rebuilding Shepard and building the new Normandy took a pretty potion of their funds according to EDI in ME2.


You say that, but they shouldn't of been able to build fucking dreadnoughts in secret, either.

I don't think they funded the whole expedition at all, but I do think they took an interest in it, and that TIM would of sent a cell we'll have to deal with at some point.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 7th, 2016, 2:17 pm

Hackett923 wrote:http://www.gameinformer.com/b/news/archive/2016/11/07/meet-mass-effect-andromedas-leading-voice-cast.aspx


Well, now I know there's a Reaper conspiracy somewhere. Why else would they hire the voice actor of a squid?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 2:20 pm

Riptide wrote:
Huh? Where did you see that?

How else do you keep a ship filled with people, cryo stasis and MASSIVE ENGINES running for 600 years?

More implied than anything but how would they keep it going?
Especially when you compare this to the Quarians who have been doing the same sort of thing (keeping a ship running for centuries), except they'll have little resources for fuel and repair tools where we'll have none.

Alienmorph wrote:The game ends with something similar to the Battle of the Citadel, except it involves blowing up the Nexus before the new big bads can find their way to Earth. Calling it. So fucking calling it.

Thei're clearly NOT willing to address any of the plot issues of ME3, and they keep marketing this game as the story of a one-way-trip for the sake or humanity's progress.

We're not going back to the Milky Way and finding out what's been of it. Ever.


*sigh*
AGAIN, the plot issues of ME3 would mean restructuring the trilogy ENTIRELY from a game design perspective.
And EVEN IF this IS a one way trip they've set it at a point where it CAN be it's own self contained story.
It starts during a timeskip and takes place disconnected to the rest entirely so it can not affect the games that could potentially take place in a linear timeline set after ME3.

And even IF they were willing to address the plot errors anything they DID do would be utterly torn apart by butthurt fans unwilling to allow them to start again with a clean-ish slate in terms of story (while still keeping connected to the universe), or they'd be ruined by cynics who'd make any future mistake automatically linked to the ME3 plot, even if it's completely detached from it, or they'd be left in the dark because any change, good or bad, would be "OMG TOTALLY NOT MY ME!" because it misses one thing from the universe.

That's not including the financial irresponsibility it'd have on them, or the fact that any marketing they could or would do to that effect will just ruin the surprise...

And this game in no way says we're "never going back to the Milky Way" at this point in time, only that it's a contained story line at best.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 7th, 2016, 2:20 pm

Riptide wrote:
Mazder wrote:Also are we gonna gloss over the fact we might have an AI, or at least VERY clever VI on Hyperion to manage the crew's health and keep the ship running?


Huh? Where did you see that?

there are generally VI's on ships there was one on the original Normandy, not to mention there need to be something or someone to watch and regulate the people sleeping in case something goes wrong.

not to mention we seemed to hear a VI in the playable video at the sony conference a few months ago.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 2:24 pm

TTTX wrote:
Riptide wrote:
Mazder wrote:Also are we gonna gloss over the fact we might have an AI, or at least VERY clever VI on Hyperion to manage the crew's health and keep the ship running?


Huh? Where did you see that?

there are generally VI's on ships there was one on the original Normandy, not to mention there need to be something or someone to watch and regulate the people sleeping in case something goes wrong.

not to mention we seemed to hear a VI in the playable video at the sony conference a few months ago.


There is a massive difference between a VI and an AI. Of course there will be VIs.

AI, though, is going to be interesting. Given the whole fucking thing that went down at the end of ME3 with starfucker.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 2:30 pm

Riptide wrote:
There is a massive difference between a VI and an AI. Of course there will be VIs.

AI, though, is going to be interesting. Given the whole fucking thing that went down at the end of ME3 with starfucker.

I find it interesting you think of starchild instead of EDI when it comes to shipborn AI being a thing...

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 2:33 pm

Mazder wrote:
Riptide wrote:
There is a massive difference between a VI and an AI. Of course there will be VIs.

AI, though, is going to be interesting. Given the whole fucking thing that went down at the end of ME3 with starfucker.

I find it interesting you think of starchild instead of EDI when it comes to shipborn AI being a thing...


I was referring to the whole "ALL AI WILL INEVITABLY MURDER ALL ORGANICS" bit. Like, I just don't see them sending an AI, given it's going to send people's brains straight to the whole ME3 ending, which they are CLEARLY attempting to avoid.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 7th, 2016, 2:35 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 7th, 2016, 2:35 pm

Riptide wrote:You say that, but they shouldn't of been able to build fucking dreadnoughts in secret, either.

I don't think they funded the whole expedition at all, but I do think they took an interest in it, and that TIM would of sent a cell we'll have to deal with at some point.

What can I say, ME continuity is crap (because the writers just made everything up as they went along), TIM have been under reaper indoctrination close to 30 years, but for some reason he isn't the one working with the Collectors.

I hope not, I really do, because Cerberus was poorly executed idea that only became a thing because BW thought that was more interesting working with Cerberus then the Shadow Broker.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 2:47 pm

Riptide wrote:
I was referring to the whole "ALL AI WILL INEVITABLY MURDER ALL ORGANICS" bit. Like, I just don't see them sending an AI, given it's going to send people's brains straight to the whole ME3 ending, which they are CLEARLY attempting to avoid.

Well if ti is launching in 2185 that's before they even know about the starchild so it'd be more likely for them to turn to their own failure sin AI research and old Geth hatred.

Fans'd probably do towards thinking about EDI though.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » November 7th, 2016, 2:54 pm

Dragaros wrote:Image

Milky Way has gaint-robo-squids and Andromeda has giant-robo-jellyfish.


That's not a jeffyfish. THat's a tripod from War of the Worlds:

Image

Soooooooooooooo fucking original! I'm gonna call it Treaper.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 2:58 pm

That thing literally has the profile of a damned Reaper.

What. The. Hell.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 7th, 2016, 3:01 pm

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 3:05 pm

InB4 everyone names their Ryder Jay.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 7th, 2016, 3:05 pm

http://bsn.boards.net/thread/2082/game-informer-details

The Peebee thing is a nickname by the way.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 7th, 2016, 3:08 pm

Well its everything I didn't want it to be.

Like, man. Its like they went down a checklist of all the things I didn't want.

Im actually kind of impressed that they managed to disappoint me that much. Because i didn't find a single thing to be excited about.

Literally the only thing that can save this game for me is being able to put my dick in a female turian, and Im willing to bet that they still wont be in the game. (Because seriously, who needs women when colonizing a new world, right?)

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 3:09 pm

Riptide wrote:That thing literally has the profile of a damned Reaper.

What. The. Hell.

Except it actually doesn't....

Firstly the tentacles are all wrong, too prehensile and set waaaaay too far apart from the main body of the ship to be the limbs we've seen on every other reaper, even the concept art ones.
Secondly the "Head of it is shaped entirely differently and has winglets, running lights and a mouth area sunken in up what would be the prow.

Thirdly it has at the back some form of long wing like structures at a 45 degree angle jutting off tot he bottom.

Lastly the claws are different from reaper feet.

I mean seriously, if it is a Reaper it's a very special variant as it looks nothing like all the others.
And even then the ONLY connection we can draw is big and mechanical.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 7th, 2016, 3:11 pm

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Alienmorph
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » November 7th, 2016, 3:13 pm

TheodoricFriede wrote:Well its everything I didn't want it to be.


All I need is confirmation there's some Cerberus Saboteur Cell subplot, and I'll agree 100% with you.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 7th, 2016, 3:16 pm

Its probably not a reaper Rip, because that would imply some connection to the stuff they royally fucked up.

Its will most likely be a "not reaper" where its a reaper in everything but name.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 7th, 2016, 3:17 pm

TheodoricFriede wrote:Well its everything I didn't want it to be.

Like, man. Its like they went down a checklist of all the things I didn't want.

Im actually kind of impressed that they managed to disappoint me that much. Because i didn't find a single thing to be excited about.

Literally the only thing that can save this game for me is being able to put my dick in a female turian, and Im willing to bet that they still wont be in the game. (Because seriously, who needs women when colonizing a new world, right?)

So you didn't want a side story self contained so it can try something new but ultimately leaves the entire milky way alone so they could return to it if needs be and continue on with the story after taking some time to craft an effective story that isn't just "clean up" the game?

I mean, seriously, I am getting the impression that a lot of people WANT them to address the ME3 thing, make it a massive fucking issue again and ruining the franchise.

I, for one, am kind of glad they're making a side story enough to expand the universe a bit more. It means they're going to be able to return to the canon.
Yeah this one game you might not get everything you want, but you might just get what you need, a break away from ME3. Because honestly the franchise needs it.
It's going to be a "how could the stormtroopers be beaten by a bunch of teddybears" moment all over again.


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