SciFlyBoy wrote:Mazder wrote:And it does look okay graphically, wondering if they'll allow upgrading the graphics on PC in their construction.
I'm not too up to date on graphics, but they're making it for 4k, is 4k not the best out there right now?
This was more or less a 4k demo for the Nu^PS4 rather than any sort of "hey, the engine is made for 4k!" You could do DA:I at 4k if you had a beefy enough machine. The only thing this gives any indication of is that perhaps HUD scaling at 4k will work right, and that the game will perhaps be well optimized, since the Nu^PS4 is basically a x86 PC with an Rx 470, and it has to run on that at 30fps. Rx 470 performs between an R9 380X (GTX 960 ish) and an R9 390X (GTX 970 ish), depending on the game. So performance wise, I would expect that anyone with a GTX 970 or R9 390 to run it at close to max settings at 1080p. Par for the course, considering DA:I's performance.
It's not even native 4k on the Nu^PS4, too. Apparently, it's "interlaced" 4k.
The thing that gets my attention is the whole HDR thing. It should be noted that it's different than the "HDR" we've seen in current games.
I can't find the discussion thread I read on it, but the general gist of it is that High Dynamic Range is actually a display method that vastly increases the number of colors that can be displayed, kinda like going from 8bit to 32bit color. Past methods of HDR simulated that color, but put the results into the alpha channel as a sort of forced bloom effect. Now, some screens are beginning to support this new color format, along with new GPUs. IIRC, AMDs RX line of GPUs all support it, which is why it's being showcased here, on the PS4PROBRO. Updates might roll out so that older and Nvidia GPUs can also support it, so the only matter is if your screen supports it. If neither does, it won't be an issue. If ME:A is anything like DA:I, they're going to put so much fucking color on screen that I'm going to spend half the game just walking around in a daze at how pretty it is.
Also, the youtube video doesn't really do a good job of showcasing it at 4k. YouTube's compression is such that bumping it up to 4k is more akin to native 1080p than it is true 4k.
Alienmorph wrote:YEah no. Rule number one: STAY AWAY FROM GREEN-GLOWING BEAMS OF LIGHT!
Don't read into the color too much. It goes bright red at the end before it gets shut off. It's more just green because anything"alien" and "technical" is obviously green, while shutting down + ambiguous danger incoming = red. That's just the rules. Or something.
Someone With Mass wrote:It is a lot smaller than I thought it'd be.
I was thinking that too when I saw it. Though, it could just be forced perspective with a large lens. That "Mako" needs to fit comfortably down that ramp. Still, looks like a normal Frigate (Normandy SR2 was considered to be on the large size for a frigate, IIRC) or perhaps a large Corvette class ship.
ALSO, I dunno if anyone noticed it, but if you listen closely to the video without commentary, there seems to be a
sophisticated British accent that sounds a tad bit synthetic. Reminds me of
Singleton (spoilers) from Grey Goo.
"The source of the system lockdown may yield more information. We appear to be close."Though the radio vocal effect may be making it sound synthetic, the manner in which it speaks is precisely how I would expect an AI to speak. The general assumption from the subreddit is that it might have been the ship AI for the Tempest.