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Bioware General (Mass Effect/Dragon Age/Other)

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Mazder
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » February 15th, 2017, 11:13 am

Someone With Mass wrote:Speaking of hair, I really hope they've improved the hair physics, since it looked like the characters that had plenty of hair wore a plastic wig in the previous games. I'd take that instead of meaningless harnesses flapping about.

Yes, I'd love that too.

Apparently we'll also have beard options.
So....maybe space pirates with piratey beards? :D

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » February 15th, 2017, 11:37 am

What? Just an option for a full beard would be my cup of tea. But I'll be picking the most fanciest option.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 15th, 2017, 11:47 am

I'd rather have an option that's between baby face and food tree.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » February 15th, 2017, 11:57 am

Mazder wrote:So, yeah, I'mm kid of sick of it TBH. And if I am the only one that is going to be devil's advocate about it then I'm gonna do it.


Not gonna copy/paste the whole thing just because you wrote alot.

I understand your position... I do not think ME:A is gonna be the "best thing evaaah" or "the worst thing evaaah" either. I just have (what I think are justifiable) trust issues with BW, and I'm not really blown away by anything they've shown or hinted at so far. But it's the internet, and people tend to think you either gonna have to love or hate something, and that if you critize something, you belong by default to the latter category.

I HAVE alot of issues with ME:A, but I can also point out quite a few things I like, or that I could potentially like.

So I believe we can at least agree on the fact we're both sick and tired of the overly-confident fanboysm and the overly-gloomy pessimists alike.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » February 15th, 2017, 12:04 pm

I'm just tired of all the 'banging' hype. I may choose to sleep with no one. Frankly I'm more excited to have my character in the SAO games sleep with one of the heroines (Sinon/Lisbeth) then I ever was for anyone besides Tali in ME.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » February 15th, 2017, 1:53 pm

Alienmorph wrote:
Mazder wrote:So, yeah, I'mm kid of sick of it TBH. And if I am the only one that is going to be devil's advocate about it then I'm gonna do it.


Not gonna copy/paste the whole thing just because you wrote alot.

I understand your position... I do not think ME:A is gonna be the "best thing evaaah" or "the worst thing evaaah" either. I just have (what I think are justifiable) trust issues with BW, and I'm not really blown away by anything they've shown or hinted at so far. But it's the internet, and people tend to think you either gonna have to love or hate something, and that if you critize something, you belong by default to the latter category.

I HAVE alot of issues with ME:A, but I can also point out quite a few things I like, or that I could potentially like.

So I believe we can at least agree on the fact we're both sick and tired of the overly-confident fanboysm and the overly-gloomy pessimists alike.

Yeah, I don't blame you. I have A LOT of issues with the whole "bioware hate train" issue. Not saying you're on it necessarily either, just stating I have issues with it.

I fully respect you're not bashing it, it just appears that way when a lot of people dislike something before it has a chance to be explained or justified and is slammed under the whole mistrust thing. Like expansion of the lore is always going to fall under the "It's either shit or not" argument and it's always goign to be iffy.

I, personally, I'm not massively convinced with ME:A's stuff either. I hope I am wrong on a lot of what I think is going to happen, and on others I hope I am very right. The main thing I hope happens that this game is okay enough to solidify a bit of trust and get us away from the subject that made us mistrust them this much in the first place.
It won't be amazing, not expecting that, but I at least hope it's fun.

I am personally just sick of the instant jaded attitude and would hope people looked on the brighter sides of potential rather than the "oh well it's bioware fucking up again" route.



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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » February 15th, 2017, 2:28 pm

most of my problem with Peebee is her clothes and breathing mask.

screams to much ME2 which from a lore stand point and logic and reason is wrong especially after they encounter the enemy.

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Zero Suit Rosalina
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Zero Suit Rosalina » February 15th, 2017, 2:49 pm

Someone With Mass wrote:Speaking of hair, I really hope they've improved the hair physics, since it looked like the characters that had plenty of hair wore a plastic wig in the previous games. I'd take that instead of meaningless harnesses flapping about.

That would be great. I remember when fallout 4 got some pretty good hair physics and after having static hair in the previous games. I though it was a pretty nice thing to add. Would be nice here as well. Would be nice if the female hair styles would be done a little better too.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Deano » February 15th, 2017, 7:29 pm

SciFlyBoy wrote:I'm just tired of all the 'banging' hype. I may choose to sleep with no one. Frankly I'm more excited to have my character in the SAO games sleep with one of the heroines (Sinon/Lisbeth) then I ever was for anyone besides Tali in ME.


That's a thing?

Zero Suit Rosalina wrote:That would be great. I remember when fallout 4 got some pretty good hair physics and after having static hair in the previous games. I though it was a pretty nice thing to add. Would be nice here as well. Would be nice if the female hair styles would be done a little better too.


I love cloth physics, however with hair physics if they are just stuck in there and you see strands of hair bouncing erratically of a characters head, really just don't bother.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » February 16th, 2017, 10:44 am

Deano wrote:That's a thing?

Yeah, the games have a dating sim. You start conversations and if you're in a special spot, say next to a romantic looking fountain, you get special conversation bubbles. Shake your head yes or no during those conversations to build their heart points. Once they reach level 5 with you, you can take them up to your room and they have a scene in bed with you. It's quite a chore, and it breaks your heart when you fuck up and loose the points you built when you say the wrong thing, but it's quite rewarding when it happens. 'Hollow Fragment' had multiple bed scenes so you can 'romance' a character 4-5 times and get different dialogue. There's no sex, but the character sleeps with you that night. 'Lost Song' didn't have it, but I just started 'Hollow Realization' and it has the same intimacy leveling system, so I might be in for some bed scenes.

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Deano
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Deano » February 16th, 2017, 12:26 pm

SciFlyBoy wrote:SAO Stuff


Ah never saw that mentioned in the reviews.

Also

https://twitter.com/masseffect/status/8 ... 3547872257

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » February 16th, 2017, 12:56 pm

So an update for the Initiative tomorrow? 5/6 towards that helmet.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 16th, 2017, 12:59 pm

I hope that extensive look involves the weapon crafting system. I am a bit curious as to how that works.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » February 16th, 2017, 1:13 pm

https://www.masseffect.com/news/nakmor-drack

Drack is 1400 years old.
This guy went through the Krogan Rebellions, like Okeer.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 16th, 2017, 1:21 pm

Mazder wrote:https://www.masseffect.com/news/nakmor-drack

Drack is 1400 years old.
This guy went through the Krogan Rebellions, like Okeer.


He's rather short for a krogan, though. 198 centimeters? I know people that are about that height.

I'd also love to see a krogan that's proficient with something else than a shotgun. Not that there's something wrong with it, I'd just prefer some variety.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » February 16th, 2017, 1:22 pm

he is very old for a krogan, considering they can at best become 1000 years old.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » February 16th, 2017, 1:56 pm

Well... in this case I buy it. There's no real way to know how long krogans could live, since they usually get killed in battle way too soon before even thinking they could die of old age.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby DarkStorm » February 16th, 2017, 2:07 pm

I want beards! I have one and my character should as well!

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » February 16th, 2017, 2:14 pm

Alienmorph wrote:Well... in this case I buy it. There's no real way to know how long krogans could live, since they usually get killed in battle way too soon before even thinking they could die of old age.

According to the Codex, Krogans have the same life spands as Asari which is around 1000 years.

Living beyond that isn't impossible, but living as long as Drax is probably very very rare.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » February 16th, 2017, 2:29 pm

The description for Cyone seems to imply that there are asari matriarchs there who may have been serving since the krogan rebellions. 1000 years old is probably a loose number. Asari and krogan that reach that age might die of old age, but then you might get the ones who are just on the right end of the gene pool that never get sick, stay in incredible shape, and whose cells are slower than average at breaking down. Or, as is indicated with Drack, might be living with the aid of implants.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » February 16th, 2017, 2:36 pm

Image

Image

Andromeda Initiative: Lets bring a clan of battle-hardened krogan with us just in case we need to defend ourselves.
Ryder: Can I have guns on the Tempest?
Andromeda Initiative: No.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 16th, 2017, 2:42 pm

Ryder: I don't need an army guns on my ship. I've got a krogan.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » February 16th, 2017, 2:54 pm

Geez.

I said he would be "the oldest being we have met barring things like Reapers and the Thorian" and even i think 1400 years is unrealistic.


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » February 16th, 2017, 4:53 pm

TheodoricFriede wrote:Geez.

I said he would be "the oldest being we have met barring things like Reapers and the Thorian" and even i think 1400 years is unrealistic.


I think its within believable parameters. Especially given how robust and adaptive krogan biology is.

The 1000 years age is just a general average. I think its reasonable that some lucky krogan can reach a few more centuries after crossing a millennium, and some unlucky ones die of old age in their 800s-900s. I'm sure Grunt with his genetics will live past a 1000 years should he not get killed in battle.

Drack got some good genetics from his parents, giving him better than average telomeres and whatnot. That one krogan merc on Omega that Garrus calls a freak of nature because he could regen super fast probably had a similar mutation.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » February 16th, 2017, 5:01 pm

Someone With Mass wrote:
Mazder wrote:https://www.masseffect.com/news/nakmor-drack

Drack is 1400 years old.
This guy went through the Krogan Rebellions, like Okeer.


He's rather short for a krogan, though. 198 centimeters? I know people that are about that height.

I'd also love to see a krogan that's proficient with something else than a shotgun. Not that there's something wrong with it, I'd just prefer some variety.


I demand we see the John Wick of Krogan! :D

He's barely two inches taller than I am. From where do they measure a Krogan's height? The shoulder? Eye-level? Can't be at the top of the hump.

I thought Krogan were supposed to average around 8 feet tall and it was only due to game limitations they appeared much shorter.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 16th, 2017, 5:16 pm

Dragaros wrote:I demand we see the John Wick of Krogan! :D

He's barely two inches taller than I am. From where do they measure a Krogan's height? The shoulder? Eye-level? Can't be at the top of the hump.

I thought Krogan were supposed to average around 8 feet tall and it was only due to game limitations they appeared much shorter.


"Chieftain? No. He's the krogan you call to kill the fucking chieftain."

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 16th, 2017, 5:27 pm

Also, the krogan ambassador in ME2 is called Nakmor.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » February 16th, 2017, 5:47 pm

Dragaros wrote:
He's barely two inches taller than I am. From where do they measure a Krogan's height? The shoulder? Eye-level? Can't be at the top of the hump.

I thought Krogan were supposed to average around 8 feet tall and it was only due to game limitations they appeared much shorter.

I think they are talking about his head, not his hump.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » February 16th, 2017, 5:49 pm

Someone With Mass wrote:Also, the krogan ambassador in ME2 is called Nakmor.

As is the chief engineer of the Nexus.

Im guessing they are going to write in that Clan Nakmors meeting at Clan Urdnot was Wrex requesting they go on this trip.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Spartanburger » February 16th, 2017, 10:23 pm

SciFlyBoy wrote:What? Just an option for a full beard would be my cup of tea. But I'll be picking the most fanciest option.

I wonder if we'll even get full beard or facial hair options beyond limited stubble. Ryder seems to be quite young compared to Shep. Unlike with Shep, I'm really struggling to see him with a real full beard, though perhaps I'm trying to imagine some absurd dwarven beard onto babyface manryder.



On another note: I'm in a bit of a sticky spot with the marketing of Andromeda. Apart from my first run of ME1, I haven't played a Mass Effect game yet that hasn't been utterly spoiled for me. After my first ignorant run of ME1, I read through the wiki in its entirety, simultaneously spoiling all that I missed in ME1 and all but a few not-yet-released DLCs for ME2. For ME3, I was one of those who grinded through the leaked script file (which I still have around here somewhere) and spoiled everything then. Despite this, I enjoyed those games.

Andromeda feels so far off that I really kinda want to go at it from a completely fresh perspective, no knowing anything at all about it. No story hints, no indication of characters, nothing at all. I did this with Inquisition because DA:I was completely off my radar until long after it was released (even then, certain plot points were still spoiled for me, like Solas. Thanks Tumblr) and I feel I enjoyed it more because of this.

But at the same time, given the way the Mass Effect games have been in the past, I can completely understand the desire of some fans to know who the characters are, what they do, what are we doing, etc etc. I want to know everything too. I just want one clear picture of a quarian god damn it But the joy of going through this new game via organic discovery is something I think I want more. For that matter, I'm rather glad BioWare is more tight-lipped regarding certain aspects of the game. I like not knowing who is romancible, or all the details regarding the story and the characters, because I feel I would thoroughly enjoy figuring it out myself as I play the game.

It would be so easy to just cut myself off from media until the game released, too. But goddamnit if I just wanna know moooooore.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » February 16th, 2017, 11:52 pm

Spartanburger wrote:
I wonder if we'll even get full beard or facial hair options beyond limited stubble. Ryder seems to be quite young compared to Shep. Unlike with Shep, I'm really struggling to see him with a real full beard, though perhaps I'm trying to imagine some absurd dwarven beard onto babyface manryder.

He/she's only suppose to be mid twenties, so I wonder how much facial complexion we're allowed, how much scaring we're allowed to work with and such, how old we can make the character look.


Spartanburger wrote:... I really kinda want to go at it from a completely fresh perspective, no knowing anything at all about it. No story hints, no indication of characters, nothing at all. I did this with Inquisition because DA:I was completely off my radar until long after it was released (even then, certain plot points were still spoiled for me, like Solas. Thanks Tumblr) and I feel I enjoyed it more because of this....
It would be so easy to just cut myself off from media until the game released, too. But goddamnit if I just wanna know moooooore.

Similar boat. Not reading too much about the characters, or game play, not reading the article about the dialogue options so that I approach it from a more innocent angle, but enough because I want to consume the game and the media they're making alongside it. To experience the whole thing.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 17th, 2017, 12:54 am

I'm very open to spoilers in most cases because I believe in the saying "a picture is worth a thousand words" and I'm not the kind of guy who watches/plays something godawful to revel in it, so gathering some amount of information is pretty much a must for me.

That said, I tend to miss the days when picking up a game was a gamble and you didn't know if the game would be good or not, since all you had to go on was either a really short demo you played at the stations in the stores, the cover of the game's case or a gaming magazine ('member Nintendo Power?) which was more often than not very biased. It sure was a thrill when the game didn't turn out to be utter shit.


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » February 17th, 2017, 8:05 am

Someone With Mass wrote:"Chieftain? No. He's the krogan you call to kill the fucking chieftain."


“He is a krogan of focus. Commitment. Sheer will. Something you know very little about. I once saw him kill three Spectres in a bar… with a pencil. With a fuckin' pencil. Suddenly one day he asked to leave. It was over a woman, of course. So I made a deal with him. I gave him an impossible task. A job no one could have pulled off. The bodies he buried that day laid the foundation of what the Blood Pack are now. And then, my son, a few days after his wife died… you steal his ship, and kill his fuckin' varren.”


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » February 17th, 2017, 8:06 am

Image

Image

Image


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 17th, 2017, 11:33 am

Dragaros wrote:Image


Oh, are we finally getting a double-barreled shotgun?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 17th, 2017, 11:57 am

https://www.youtube.com/watch?v=HrWgLMH8yRU

Oh boy, the Hornet is a pistol now. Also, the sounds for the guns are just weaksauce. You'd think that something can easily break the sound barrier would produce more of a thud.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » February 17th, 2017, 12:15 pm

ME1/3 hybrid skill system: YES
Milky Way and Andromeda guns being projectile/beam: Eh, Halo did it, but I'm cool with it, since there's _no ammo_ for the latter.
Female Ryder's face: ...Not great.
Combat: Silky and pretty.
3 skill slots active: Only one of each type or what?

Good video though. That honestly hyped me up a bit.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby SciFlyBoy » February 17th, 2017, 12:36 pm

Someone With Mass wrote:I'm very open to spoilers in most cases because I believe in the saying "a picture is worth a thousand words" and I'm not the kind of guy who watches/plays something godawful to revel in it, so gathering some amount of information is pretty much a must for me.

That said, I tend to miss the days when picking up a game was a gamble and you didn't know if the game would be good or not, since all you had to go on was either a really short demo you played at the stations in the stores, the cover of the game's case or a gaming magazine ('member Nintendo Power?) which was more often than not very biased. It sure was a thrill when the game didn't turn out to be utter shit.

I guess it's a difference of hitting the ground running when you start the game or learning all the buttons and controls as you gradually go into the game. I think I like doing the later part.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » February 17th, 2017, 12:37 pm

So it's basically the ME3's multiplayer combat system, but more refined and with jetpacks as well.

Okay, credit where credit's due. Looks like combat could be one of the most enjoyable aspects of the game.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » February 17th, 2017, 12:48 pm

Sara's armor had a C8 on it instead of an N7.

What the hell.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » February 17th, 2017, 12:52 pm

I do like the idea behind the favorites system though. Four sets of favorites, and each set has a combination of three powers. That's really cool.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » February 17th, 2017, 1:36 pm

Riptide wrote:Sara's armor had a C8 on it instead of an N7.

What the hell.


Well, it'd be fun if you actually had to work your way up to N7 instead of being granted the rank on the spot. It's intended for the elite of the elite, after all.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » February 17th, 2017, 1:47 pm

Someone With Mass wrote:
Riptide wrote:Sara's armor had a C8 on it instead of an N7.

What the hell.


Well, it'd be fun if you actually had to work your way up to N7 instead of being granted the rank on the spot. It's intended for the elite of the elite, after all.


It only goes up to 7, though.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Zero Suit Rosalina » February 17th, 2017, 1:48 pm

ayy the Piranha shotgun! I loved that thing in the Mass Effect 3 MP.
Well, I loved it until they decided to over nerf it and take two shots out of the chamber for no good reason whatsoever.
Hopefully, that version will have eight rounds in it instead of six.

The video was indeed pretty great. I hope we get more vids like it until the game releases.


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