Autumn in sight edition: Yearly costs are all paid for, time to donate if you can!//DA4 concept art, Anthem revamp, ME HD remaster, hey, it's something
Tali'Thread vas Clan Zorah nar BSN 6.0
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
I'm reading Gantz for the first time since like....2004. I remember enjoying it for the violence and boobs, as an adult, still that, but also I'm getting a kick out of being able to analyze the structure.
Though a constant, eternally annoying bugaboo about manga; Characters standing around and talking, or reacting, for extended periods of time until forced to act for dramatic purposes. Or utterly forgetting about the situation they're in because of a split-second emotional intrusion.
Imagine a Napoleonic war comic, and the main character's line fires their first volley, then receive the incoming volley, and his best friend dies next to him. So he stands there in silence, monologuing about his feelings and how he totally can't move his hands and having flashbacks, while the rest of the line exchange multiple additional volleys, then affix bayonets and charge into melee, before a cannonball randomly lands near the MC and launches him 20 feet away, without injury of course, and then he remembers he has to fight.
It's silly.
Though a constant, eternally annoying bugaboo about manga; Characters standing around and talking, or reacting, for extended periods of time until forced to act for dramatic purposes. Or utterly forgetting about the situation they're in because of a split-second emotional intrusion.
Imagine a Napoleonic war comic, and the main character's line fires their first volley, then receive the incoming volley, and his best friend dies next to him. So he stands there in silence, monologuing about his feelings and how he totally can't move his hands and having flashbacks, while the rest of the line exchange multiple additional volleys, then affix bayonets and charge into melee, before a cannonball randomly lands near the MC and launches him 20 feet away, without injury of course, and then he remembers he has to fight.
It's silly.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0
But OH! it is such a good read. Great imagery there.
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- SciFlyBoy
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0
I shop groceries on Instacart and the app I use for that changes it's features now and then. Currently it notifies me about tips and prompts me to say "Thanks!" when a customer submits one. However, the app shows me the original tip amount and then the adjusted amount and sometimes the tip is adjusted down from it's original, however the app still prompts me to say 'Thanks!" It's hard to feel grateful for that.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Odd note. While I can do chinups for reps, just like you, I cannot do a dead hang for very long at all. No more than 10 seconds, at the top. You have massively superior muscle stamina than me, Sci.
Oh, I get it. Seeing your potential loss is supposed to motivate you to do better, but also you're not allowed to communicate with the client, so you feel annoyed and without power. That's very clever.
But wow that sucks. Any idea why they do that?
SciFlyBoy wrote:I shop groceries on Instacart and the app I use for that changes it's features now and then. Currently it notifies me about tips and prompts me to say "Thanks!" when a customer submits one. However, the app shows me the original tip amount and then the adjusted amount and sometimes the tip is adjusted down from it's original, however the app still prompts me to say 'Thanks!" It's hard to feel grateful for that.
Oh, I get it. Seeing your potential loss is supposed to motivate you to do better, but also you're not allowed to communicate with the client, so you feel annoyed and without power. That's very clever.
But wow that sucks. Any idea why they do that?
- SciFlyBoy
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Oh, it's just an automatic notification. Really what's happening is that if I can't find an item or the store is out of it and I can't purchase it my total goes down, so therefore the tip does too. It's not a motivational thing, unless there really are shoppers who purposely don't fill out the entire order. Anyway, a computer wouldn't understand that I don't want to see a tip amount fall after a hard day's work and really the designers should only have that option when a client decides to tip an amount up. Speaking of which, I lucked out today and got an $80 tip on an order. Helped me make double what I usually been earning on a daily basis this year. That's an example of smashing that 'Thanks' button.
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Question on English definitions; what's the difference between grateful and thankful?
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Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Gosh. Hope that was their intent, but all the same, well done on the bonus. Apparently gig work is highly profitable for people in general. Found out my brother, despite his financial troubles, was peaking in "well above average bachelor degree holder" from driving Uber in his best year. Future years haven't been so good.
Re - Grateful v Thankful: Grateful is a more powerful form of thankful, I would say. I'm thankful when a cashier hands me my cup or someone holds a door. I'm grateful for gifts, or donations for the yearly hosting, or things that otherwise require more than marginal effort/sacrifice from someone else.
Re - Grateful v Thankful: Grateful is a more powerful form of thankful, I would say. I'm thankful when a cashier hands me my cup or someone holds a door. I'm grateful for gifts, or donations for the yearly hosting, or things that otherwise require more than marginal effort/sacrifice from someone else.
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Hopefully they won't botch it up like they did with War of the Spark.
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
https://www.warhammer-community.com/202 ... orcements/

"The walls have fallen. The defenders’ unity is broken. The Inner Palace lies in ruins. The Warmaster’s horde advances through the fire and ash of Terra’s dying breaths, forcing the loyalists back to the Delphic Battlement, the very walls of the Sanctum Imperialis. Angron has achieved immortality through annihilation – now he leads the armies of the damned in a wrathful tide, destroying all before them as the warp begins its poisonous corruption of Terra. With his brothers fallen or waylaid, Sanguinius waits on the final battlements, hoping to rally a desperate band of defenders and refugees for one last stand."
Sanguinius: I didn't hear no bell!

"The walls have fallen. The defenders’ unity is broken. The Inner Palace lies in ruins. The Warmaster’s horde advances through the fire and ash of Terra’s dying breaths, forcing the loyalists back to the Delphic Battlement, the very walls of the Sanctum Imperialis. Angron has achieved immortality through annihilation – now he leads the armies of the damned in a wrathful tide, destroying all before them as the warp begins its poisonous corruption of Terra. With his brothers fallen or waylaid, Sanguinius waits on the final battlements, hoping to rally a desperate band of defenders and refugees for one last stand."
Sanguinius: I didn't hear no bell!
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
https://www.wowhead.com/news/rare-insig ... ing-328441
"Steve Danuser has made it official - canonically, there is a three-year time skip between the end of Shadowlands and the start of Dragonflight, and the total time between the beginning of Shadowlands and the beginning of Dragonflight is five years.
In a lengthy reply to a forum post discussing the time skip, Danuser gave some rare behind-the-scenes insight into World of Warcraft's timeline. Highlights include:
Blizzard maintains an internal timeline that includes what year each expansion begins.
There is usually 1-2 in-game years between the start of each expansion. While the events of older expansions take place over the course of a single year, more recent ones have been taking place over two years.
Burning Crusade took place in the year 26, or 26 years after the Dark Portal opened.
Mists of Pandaria took place in year 30.
The longer time skip after Shadowlands is to give Azeroth a bit of breathing space, as so many catastrophic events have happened in quick succession since the start of World of Warcraft.
Shadowlands began in year 35, and the events took place over the course of two years.
Dragonflight begins in year 40.
Very little - almost nothing important - has happened during the three years between the end of Shadowlands and the start of Dragonflight, it's a time of rest.
There will be a digital short story about "one particularly joyous occasion".
One motivation for the time skip is to allow younger characters to get older, allowing them to take a larger role in future storylines, while it's still a small enough skip to not have a major impact on older characters.
No major changes to the world have occurred during the time skip, they want players to experience those events ourselves.
The resettlement of Gilneas is specifically mentioned as something we will experience in-game ourselves at some point.
We already knew most expansion events take place over the course of a single year in Azeroth's timeline, but these more detailed dates are welcome information, as is the information that newer expansions usually take roughly two years."
"Steve Danuser has made it official - canonically, there is a three-year time skip between the end of Shadowlands and the start of Dragonflight, and the total time between the beginning of Shadowlands and the beginning of Dragonflight is five years.
In a lengthy reply to a forum post discussing the time skip, Danuser gave some rare behind-the-scenes insight into World of Warcraft's timeline. Highlights include:
Blizzard maintains an internal timeline that includes what year each expansion begins.
There is usually 1-2 in-game years between the start of each expansion. While the events of older expansions take place over the course of a single year, more recent ones have been taking place over two years.
Burning Crusade took place in the year 26, or 26 years after the Dark Portal opened.
Mists of Pandaria took place in year 30.
The longer time skip after Shadowlands is to give Azeroth a bit of breathing space, as so many catastrophic events have happened in quick succession since the start of World of Warcraft.
Shadowlands began in year 35, and the events took place over the course of two years.
Dragonflight begins in year 40.
Very little - almost nothing important - has happened during the three years between the end of Shadowlands and the start of Dragonflight, it's a time of rest.
There will be a digital short story about "one particularly joyous occasion".
One motivation for the time skip is to allow younger characters to get older, allowing them to take a larger role in future storylines, while it's still a small enough skip to not have a major impact on older characters.
No major changes to the world have occurred during the time skip, they want players to experience those events ourselves.
The resettlement of Gilneas is specifically mentioned as something we will experience in-game ourselves at some point.
We already knew most expansion events take place over the course of a single year in Azeroth's timeline, but these more detailed dates are welcome information, as is the information that newer expansions usually take roughly two years."
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Dragaros wrote:
"The walls have fallen. The defenders’ unity is broken. The Inner Palace lies in ruins. The Warmaster’s horde advances through the fire and ash of Terra’s dying breaths, forcing the loyalists back to the Delphic Battlement, the very walls of the Sanctum Imperialis. Angron has achieved immortality through annihilation – now he leads the armies of the damned in a wrathful tide, destroying all before them as the warp begins its poisonous corruption of Terra. With his brothers fallen or waylaid, Sanguinius waits on the final battlements, hoping to rally a desperate band of defenders and refugees for one last stand."
Sanguinius: I didn't hear no bell!
F-I-N-A-L-L-Y
Heh. Mind you, I'm not a gajillionaire, so I don't buy the books. But I've kept abreast of the important stuff, and this has been, what, over a decade in the coming?
Dragaros wrote:https://www.wowhead.com/news/rare-insights-into-azeroths-timeline-dragonflight-begins-40-years-after-opening-328441
That is quite interesting. You can also tell they in no way planned out the timeline to start. Or much at all. Given the "we are literally out of fighting men (and women) has occurred multiple times within the WoW timespan, a planned timeline would be have more decade jumps. And, uh, reproduction.
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Vol wrote:That is quite interesting. You can also tell they in no way planned out the timeline to start. Or much at all. Given the "we are literally out of fighting men (and women) has occurred multiple times within the WoW timespan, a planned timeline would be have more decade jumps. And, uh, reproduction.
Right? Between the casualties caused by the old Horde, the Iron Horde, the Scourge, the Burning Legion, the Old Gods, Deathwing, Sylvanas and countless more, you wouldn't be amiss in thinking the population would be down to extinction levels for all factions from all the constant wars and invasions; the folks of Azeroth must breed like horny rabbits on magical super crack.
Vol wrote:F-I-N-A-L-L-Y
Heh. Mind you, I'm not a gajillionaire, so I don't buy the books. But I've kept abreast of the important stuff, and this has been, what, over a decade in the coming?
16 years and 64 books. A long, LOOOOOOOOOOONG fucking time. Well overdue. They've dragged this out forever.
And with one last novel to go to cover the long-awaited and much anticipated showdown between Horus and Big E. There's dozens of big fan theories and a multitude of long-reaching plot threads riding on how this fight goes down and its immediate aftermath, regarding how much is stays true to the old lore and how much it radically changes.
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Troubled Star Wars Video Game Remake Shifts to New Studio; The high-profile remake of Knights of the Old Republic will go to Saber Interactive in Eastern Europe."
"The highly anticipated remake of the video game Star Wars Knights of the Old Republic has a new developer after a bumpy ride. The project, formerly in development at Austin, Texas-based Aspyr Media, is now being led by one of Saber Interactive’s Eastern European studios, according to a person familiar with the change who asked not to be identified because the details are private. Both developers are owned by the Swedish company Embracer Group AB, which obliquely referenced the pivot in a public statement last week. A representative for Embracer didn’t immediately have a comment. The transition shuts down any lingering hope within Aspyr that it may be able to continue leading the project. Bosses at the studio, which had been developing the remake for more than two years, told staff last month that the game was “on pause” as the company tried to figure out what to do next, Bloomberg reported. The message left open the possibility that Aspyr could one day reclaim a leadership role, but rumors quickly swirled among employees that Saber was taking over.
Last Thursday, Embracer said in a financial report that one of its big titles, known within the industry as a triple-A game, had switched developers but did not identify the game. “One of the Group’s AAA projects has transitioned to another studio within the Group,” the company wrote. “This was done to ensure the quality bar is where we need it to be for the title.” Some analysts correctly guessed, based on Bloomberg’s previous reporting, that the statement referred to the Star Wars remake. Embracer intends to recreate the magic of the original Knights of the Old Republic, a role-playing game that came out in 2003 to great acclaim, and update it using modern technology. The game lets players create their own Jedi, wield light sabers and choose whether to follow the light or dark side of the Force, in a galaxy filled with complex characters and a rich story. Remakes have become common in recent years, but it’s rare for a game to switch companies in the middle of development. Doing so almost always leads to major delays. The new developer must learn how to adapt to unfamiliar code and in most cases will revamp or at least modify previous decisions made for the project. Embracer said it is not “expecting any material delays” due to the transition. But the game, announced during a PlayStation event last year, does not have a public release date and will likely take at least two more years to finish, people familiar with development said. Embracer’s stock tumbled on Monday after lukewarm reviews of an upcoming game, Saints Row, and is down 28% this year.
Still, some close to the project said they are optimistic this will lead to a better product. Decision makers at Embracer and at publishers Sony Group Corp. and Walt Disney Co., both of whom have financial interests in the game, were displeased with progress under Aspyr, which ultimately led to the transition."
"The highly anticipated remake of the video game Star Wars Knights of the Old Republic has a new developer after a bumpy ride. The project, formerly in development at Austin, Texas-based Aspyr Media, is now being led by one of Saber Interactive’s Eastern European studios, according to a person familiar with the change who asked not to be identified because the details are private. Both developers are owned by the Swedish company Embracer Group AB, which obliquely referenced the pivot in a public statement last week. A representative for Embracer didn’t immediately have a comment. The transition shuts down any lingering hope within Aspyr that it may be able to continue leading the project. Bosses at the studio, which had been developing the remake for more than two years, told staff last month that the game was “on pause” as the company tried to figure out what to do next, Bloomberg reported. The message left open the possibility that Aspyr could one day reclaim a leadership role, but rumors quickly swirled among employees that Saber was taking over.
Last Thursday, Embracer said in a financial report that one of its big titles, known within the industry as a triple-A game, had switched developers but did not identify the game. “One of the Group’s AAA projects has transitioned to another studio within the Group,” the company wrote. “This was done to ensure the quality bar is where we need it to be for the title.” Some analysts correctly guessed, based on Bloomberg’s previous reporting, that the statement referred to the Star Wars remake. Embracer intends to recreate the magic of the original Knights of the Old Republic, a role-playing game that came out in 2003 to great acclaim, and update it using modern technology. The game lets players create their own Jedi, wield light sabers and choose whether to follow the light or dark side of the Force, in a galaxy filled with complex characters and a rich story. Remakes have become common in recent years, but it’s rare for a game to switch companies in the middle of development. Doing so almost always leads to major delays. The new developer must learn how to adapt to unfamiliar code and in most cases will revamp or at least modify previous decisions made for the project. Embracer said it is not “expecting any material delays” due to the transition. But the game, announced during a PlayStation event last year, does not have a public release date and will likely take at least two more years to finish, people familiar with development said. Embracer’s stock tumbled on Monday after lukewarm reviews of an upcoming game, Saints Row, and is down 28% this year.
Still, some close to the project said they are optimistic this will lead to a better product. Decision makers at Embracer and at publishers Sony Group Corp. and Walt Disney Co., both of whom have financial interests in the game, were displeased with progress under Aspyr, which ultimately led to the transition."
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
https://www.youtube.com/watch?v=bG9N3xvTQl0
"Update 2.0 arrives TOMORROW alongside the new Immortal Empires game mode. There's a massive changelog on the way, but we've pulled together a sneak peek of the key features coming soon to Total War: WARHAMMER III!"
SO IT BEGINS
"Update 2.0 arrives TOMORROW alongside the new Immortal Empires game mode. There's a massive changelog on the way, but we've pulled together a sneak peek of the key features coming soon to Total War: WARHAMMER III!"
SO IT BEGINS
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
https://twitter.com/NASAExoplanets/stat ... 4078314496
"The misconception that there is no sound in space originates because most space is a ~vacuum, providing no way for sound waves to travel. A galaxy cluster has so much gas that we've picked up actual sound. Here it's amplified, and mixed with other data, to hear a black hole!"
"The NASA Exoplanets social media team recently released an audio recording of a black hole, an ultra-dense cosmic body left over from a collapsed star. Conventional wisdom holds that sound waves can't travel through the vacuum of space, having no medium to move through, but NASA's post mentions that gas-dense galaxy clusters actually contain enough matter for the agency to record distant sounds. The result is incredibly unnerving, a sort of hollow chorus of ethereal moaning that feels perfectly at home in some kind of experimental horror project."

The hunger of a black hole has sound. Huh. Cool and spooky!
"The misconception that there is no sound in space originates because most space is a ~vacuum, providing no way for sound waves to travel. A galaxy cluster has so much gas that we've picked up actual sound. Here it's amplified, and mixed with other data, to hear a black hole!"
"The NASA Exoplanets social media team recently released an audio recording of a black hole, an ultra-dense cosmic body left over from a collapsed star. Conventional wisdom holds that sound waves can't travel through the vacuum of space, having no medium to move through, but NASA's post mentions that gas-dense galaxy clusters actually contain enough matter for the agency to record distant sounds. The result is incredibly unnerving, a sort of hollow chorus of ethereal moaning that feels perfectly at home in some kind of experimental horror project."

The hunger of a black hole has sound. Huh. Cool and spooky!
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Dragaros wrote:Right? Between the casualties caused by the old Horde, the Iron Horde, the Scourge, the Burning Legion, the Old Gods, Deathwing, Sylvanas and countless more, you wouldn't be amiss in thinking the population would be down to extinction levels for all factions from all the constant wars and invasions; the folks of Azeroth must breed like horny rabbits on magical super crack.![]()
Don't forget the Dark Horde, still holed up in Blackrock Mountain...somehow!
16 years and 64 books. A long, LOOOOOOOOOOONG fucking time. Well overdue. They've dragged this out forever.
And with one last novel to go to cover the long-awaited and much anticipated showdown between Horus and Big E. There's dozens of big fan theories and a multitude of long-reaching plot threads riding on how this fight goes down and its immediate aftermath, regarding how much is stays true to the old lore and how much it radically changes.
That's more than a little silly. Young men who started reading it would have grey hairs now.
This one is the finale? Not going to turn the fight on Horus' flagship into 5 novels?! I fully expect some new twist to be added, to tie into future lore, either the imminent failure of the Throne, Easy E becoming as much a god as anything else, or something that either moves towards end game, without getting there.
Dragaros wrote:
"You have chosen...Ultraviolence"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Vol wrote:either the imminent failure of the Throne
Funny you should mention that...
► Show Spoiler
"Drive me closer! I want to hit them with my sword!"
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Well, lovely day. My grandma's foot went out. This has happened before, a few weeks ago, but was related to some unknown back pain, and it healed itself after a few days. Was after, running around (as much as an 88 year old can). Went with one of her daughters for 3 days to Atlantic City to gamble, lose function in that same foot. Fell over her stool, but thankfully was okay. Can still walk, but has to lift her entire leg, which is difficult and scary to watch when they're that old. The most worrying part is there's no pain, the foot simple stops responding sometimes. Aunt took her to the doctor, got a CAT scan, waiting on results, but that sounds like "stroke/brain bleed," which is no uncommon in the elderly, and hopefully very minor if so. But always scary.
Hope you guys fared better.
Hope you guys fared better.
Re: Tali'Thread vas Clan Zorah nar BSN 6.0
Dragaros wrote:
Funny you should mention that...► Show Spoiler
Oh, that's new. 40k stuff:
► Show Spoiler
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