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Bioware General (Mass Effect/Dragon Age/Other)

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TheodoricFriede
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 7th, 2016, 9:41 pm

The quarian medical situation really changed overtime. It went from "any exposure what so ever will be lethal" to "moderate prolonged exposure" to "actual fleshwounds".

I dont buy into the idea that medical expenses are enough to keep them out.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 7th, 2016, 9:53 pm

I think it would be more their population issues that would keep them out. Sending even a significant amount of them away would most likely send their growth rate sinking.
Last edited by Hackett923 on November 7th, 2016, 9:53 pm, edited 1 time in total.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 7th, 2016, 9:53 pm

They came right out and confirmed turians are in, but when asked about quarians said they'd be talking about it later.

I don't know, I think that speaks volumes.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 7th, 2016, 9:56 pm

Riptide wrote:They came right out and confirmed turians are in, but when asked about quarians said they'd be talking about it later.

I don't know, I think that speaks volumes.


They probably won't say anything until December when they unveil the gameplay premiere at the Video Game Awards.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 7th, 2016, 10:07 pm

i just want to stick my dick in a female turian.

Thats pretty much the only possible saving grace.

a female krogan may also be acceptable.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 7th, 2016, 11:06 pm

Well, I just went from pessimistic to actively hating the game.

http://www.ign.com/articles/2016/11/08/first-mass-effect-andromeda-story-details-revealed

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 8th, 2016, 12:16 am

Alienmorph wrote:
Dragaros wrote:Image

Milky Way has gaint-robo-squids and Andromeda has giant-robo-jellyfish.


That's not a jeffyfish. THat's a tripod from War of the Worlds:

Image

Soooooooooooooo fucking original! I'm gonna call it Treaper.


The Treapers are coming! The Treapers are coming! :lol:

https://www.youtube.com/watch?v=jzY099ihULs

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 8th, 2016, 4:55 am

TheodoricFriede wrote:FYI i dont think they will be in the game, im just saying theres really no excuse.

well the krogans are in Andromeda so maybe, but I want confirmation first though.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 8th, 2016, 5:04 am

TheodoricFriede wrote:Well, I just went from pessimistic to actively hating the game.

http://www.ign.com/articles/2016/11/08/first-mass-effect-andromeda-story-details-revealed

from what I read, the gameplay is going to be very like DA:I, but in spaaaaaaaaaaaaaace.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 8th, 2016, 8:12 am



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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby FrozenShadow » November 8th, 2016, 12:32 pm

TheodoricFriede wrote:Well, I just went from pessimistic to actively hating the game.

http://www.ign.com/articles/2016/11/08/first-mass-effect-andromeda-story-details-revealed


Uh, why have loyalty missions, if they don't affect the story or ending(s)? Even ME2 did it, if it effects were not huge.

They are not planning to make this trilogy? Didn't they do exactly same thing with first ME. It was not planned to be trilogy. Yet it ended up being one, but with lot of future plot points thoughts over the years, which resulted quite messed up story at times.

And now they might be doing it again. *Sigh*

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 8th, 2016, 1:09 pm

FrozenShadow wrote:
TheodoricFriede wrote:Well, I just went from pessimistic to actively hating the game.

http://www.ign.com/articles/2016/11/08/first-mass-effect-andromeda-story-details-revealed


Uh, why have loyalty missions, if they don't affect the story or ending(s)? Even ME2 did it, if it effects were not huge.

They are not planning to make this trilogy? Didn't they do exactly same thing with first ME. It was not planned to be trilogy. Yet it ended up being one, but with lot of future plot points thoughts over the years, which resulted quite messed up story at times.

And now they might be doing it again. *Sigh*

because it didn't really make sense in ME2 to begin with and as far as we know currently there is no suicide mission this time around.
most of the crew in ME2 was suppose be a crew of professionals, hell Legion is machine and Grunt have no problem as long as he shoot stuff etc.

I'm just saying.

ME was planned as trilogy from the beginning, but BW pretty said they were going to make it up as they went a long, it's one of the reasons why Cerberus became a big thing in ME2.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 8th, 2016, 2:03 pm

Loyalty missions in ME2 made perfect sense. Shepard didn't want the team to perform badly due to personal distractions, like Tali being exiled and growing more and more distant. Shit, she outright says that it doesn't matter that she's exiled because they'll probably die anyway. That's not the kind of mentality you'd want with you on a suicide mission. The rewards for the loyalty missions were just executed in weird ways.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 8th, 2016, 3:10 pm

Someone With Mass wrote:Loyalty missions in ME2 made perfect sense. Shepard didn't want the team to perform badly due to personal distractions, like Tali being exiled and growing more and more distant. Shit, she outright says that it doesn't matter that she's exiled because they'll probably die anyway. That's not the kind of mentality you'd want with you on a suicide mission. The rewards for the loyalty missions were just executed in weird ways.

Not for all the characters though.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 8th, 2016, 3:19 pm

http://www.gameinformer.com/b/features/ ... omeda.aspx

Walters says in here that Andromeda starts after ME2 but before 3.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Hackett923 » November 8th, 2016, 3:31 pm

GrimjowOnMars ‏@grimjowonmars
@yanickrroy Is the Andromeda Initiative a way to escape the reapers? We know the launch is 2185 (ME2) Will be connections between stories?

Yanick Roy ‏@yanickrroy
@grimjowonmars These are not people running away from danger, they are racing toward the biggest adventure in humankind's history

GrimjowOnMars ‏@grimjowonmars
@yanickrroy Ok thx. But is there no other reason than "we go to andromeda because we can" ? Everyone on forums ask what is the link ME/ME:A

Yanick Roy ‏@yanickrroy
@grimjowonmars Oh, you're asking if there are secret reasons? If I told you, I wouldn't be very good at keeping secrets... ;-)

GrimjowOnMars ‏@grimjowonmars
@yanickrroy haha you got me, thanks

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » November 8th, 2016, 5:14 pm

Hackett923 wrote:http://www.gameinformer.com/b/features/archive/2016/11/08/101-questions-and-answers-about-mass-effect-andromeda.aspx

Walters says in here that Andromeda starts after ME2 but before 3.


So literally the worst f-ing possible moment for it to make sense. Galaxy is gearing up for war, most governments and organizations at least suspect the existence of some huge-ass galactic menace about to strike... and, once again, a bunch of bozos with lots of money puts togheter 5 megastructures, probably the biggest things organic life has ever built, and they just fuck off without nobody noticing or caring.

Set it inbetween ME1 and 2 guddamitt, say something like they salvaged some piece of tech from the remains of the Sovereign that lead to a breakthrough that made possible complete and launch the Arks! At least TRY to have it make a wee-bit amount of sense in-context with the original games!

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 8th, 2016, 5:24 pm

Hackett923 wrote:http://www.gameinformer.com/b/features/archive/2016/11/08/101-questions-and-answers-about-mass-effect-andromeda.aspx

Walters says in here that Andromeda starts after ME2 but before 3.


If it had been less for shit and giggles and more because the Earth is fucked up after the invasion, I could have been a bit more invested.

And don't anyone start with the whole "it takes such a long time to get to Andromeda" shtick, because 600 years is an arbitrary number. They could have easily said that they incorporated some mass relay tech that trimmed that amount of years down to something more manageable like 30. Sci-fi stories takes liberties like that all the damn time.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 8th, 2016, 5:56 pm

Alienmorph wrote:
So literally the worst f-ing possible moment for it to make sense. Galaxy is gearing up for war, most governments and organizations at least suspect the existence of some huge-ass galactic menace about to strike... and, once again, a bunch of bozos with lots of money puts togheter 5 megastructures, probably the biggest things organic life has ever built, and they just fuck off without nobody noticing or caring.

Well, to be fair that does sound like what a rich cunt would do. :D

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 8th, 2016, 5:59 pm

Someone With Mass wrote:
If it had been less for shit and giggles and more because the Earth is fucked up after the invasion, I could have been a bit more invested.

And don't anyone start with the whole "it takes such a long time to get to Andromeda" shtick, because 600 years is an arbitrary number. They could have easily said that they incorporated some mass relay tech that trimmed that amount of years down to something more manageable like 30. Sci-fi stories takes liberties like that all the damn time.

I think the whole 600 years thing is more about if BW wants to go back to the Milky Way they kind ignore the choices of ME3 and you know the ending.

and they'll probably even make some fun at some the original trilogy plot points that doesn't really make sense.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 8th, 2016, 6:03 pm

TTTX wrote:
Someone With Mass wrote:
If it had been less for shit and giggles and more because the Earth is fucked up after the invasion, I could have been a bit more invested.

And don't anyone start with the whole "it takes such a long time to get to Andromeda" shtick, because 600 years is an arbitrary number. They could have easily said that they incorporated some mass relay tech that trimmed that amount of years down to something more manageable like 30. Sci-fi stories takes liberties like that all the damn time.

I think the whole 600 years thing is more about if BW wants to go back to the Milky Way they kind ignore the choices of ME3 and you know the ending.

and they'll probably even make some fun at some the original trilogy plot points that doesn't really make sense.

To be fair I have a scenario where they CAN do exactly that.
Make a Blasto movie about it (keeping "what really happened" a mystery) and have whatever ending we choose in games be the ending of the film, but done in a really over the top way and have some fans of Blasto mimic our criticisms.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 8th, 2016, 6:20 pm

Mazder wrote:To be fair I have a scenario where they CAN do exactly that.
Make a Blasto movie about it (keeping "what really happened" a mystery) and have whatever ending we choose in games be the ending of the film, but done in a really over the top way and have some fans of Blasto mimic our criticisms.

We'll just make a trilogy of Blasto movies so the criticisms can span all three games.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 8th, 2016, 8:12 pm

Image

Image

New species?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 8th, 2016, 8:12 pm

Image

Image




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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 10th, 2016, 10:40 am

Image

Image

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 10th, 2016, 10:40 am


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 10th, 2016, 10:40 am


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 10th, 2016, 10:44 am

And I bet that the final game won't look like anything close to that.


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 10th, 2016, 7:29 pm

Image

Image


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Zero Suit Rosalina » November 10th, 2016, 7:59 pm

"At the same time, this is a fresh start of the series, I don't think the team wants to overwhelm player witj a bunch of werdio aliens."
Image

But...but this is fucking mass effect....
Wouldn't that fucking be what the players want???

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Alienmorph » November 10th, 2016, 8:09 pm

Dragaros wrote:Image


A bubbly, fun alien girl, with an interest in unknown technology.

It's only me, or PeeBee's description pretty much feels perfect for a quarian character... except they made her an asari?

Sigh.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » November 10th, 2016, 8:37 pm

I'm getting "Sera" warning signs.

Bubbly, blunt, "when she meets you, she just goes up and tackles Ryder," lone wolf, weird name, not keen on formalities or social grace.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby NCLanceman » November 10th, 2016, 8:42 pm

Judging by the the tech demo, she speaks in full, legible sentences, which at least is already a massive improvement.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 10th, 2016, 8:49 pm

NCLanceman wrote:Judging by the the tech demo, she speaks in full, legible sentences, which at least is already a massive improvement.

It's not Sera's fault you don't understand cockney. :P

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby NCLanceman » November 10th, 2016, 8:56 pm

Yes. Yes it is.

Every horrible, grating, annoying thing about Sera is her fault. It's not that she has an accent, it's that the sentences she strings together, half of which are nonsense and the rest "quirky".

I've (mildly) disliked Bioware characters before, but she's the only one whom I truly loathe. My biggest disappointment with Inquisition is that of all the people I can theoretically execute for literal amusement, somehow she's not on the list.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 10th, 2016, 9:22 pm

I fear that I'll grow weary of that "uniqueness" very quickly. Don't come up with shit just to have something new and different. Make it work instead. There are plenty of cliches and old tricks that I won't mind if they use, because they work. The typical revenge quest is one of them. If spun in an intelligent and thoughtful manner, it can be VERY entertaining.

"Hello. My name is Inigo Montoya. You killed my father. Prepare to die."

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 10th, 2016, 9:35 pm

Vol wrote:I'm getting "Sera" warning signs.

Bubbly, blunt, "when she meets you, she just goes up and tackles Ryder," lone wolf, weird name, not keen on formalities or social grace.


I'd rather have a normal person with an actual personality instead of being a walking personality trait. A character who has goals and thoughts about other things in their life outside of the main story. Someone who's believable. That's one of the reasons I liked Tali. She behaved like an actual person and not some writer's pet project.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 10th, 2016, 10:11 pm

Ugh... I am not confident with what i see so far.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby NCLanceman » November 10th, 2016, 10:27 pm

I dunno. Might be good. I remember for a bit previews made Kasumi look like this super-dark brooding character because she wore a hood and spent time hanging out in shadows.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 10th, 2016, 11:02 pm

I already want less humans.
I have seen 4 and thats to many.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 11th, 2016, 3:43 am

Someone With Mass wrote:
Vol wrote:I'm getting "Sera" warning signs.

Bubbly, blunt, "when she meets you, she just goes up and tackles Ryder," lone wolf, weird name, not keen on formalities or social grace.


I'd rather have a normal person with an actual personality instead of being a walking personality trait. A character who has goals and thoughts about other things in their life outside of the main story. Someone who's believable. That's one of the reasons I liked Tali. She behaved like an actual person and not some writer's pet project.

Bioware's thinks normal people are like Kaidan in ME1 and Jacob.

TheodoricFriede wrote:I already want less humans.
I have seen 4 and thats to many.

with all the information we have at the moment, there is around 8 humans we seen, there is the Ryder Father, the Ryder Twins (who are the main playable characters depending on your choice.), the lady who funded the project, Liam, the female human from the gameplay demo from the sony conferences, there was also two human in the recent trailer that weren't anyone of the other as far as we know.

Zero Suit Rosalina wrote:"At the same time, this is a fresh start of the series, I don't think the team wants to overwhelm player witj a bunch of werdio aliens."

But...but this is fucking mass effect....
Wouldn't that fucking be what the players want???

yeah, it's like not having aliens in Star Wars or Star Trek, because whatever company believe that we don't want to see aliens because they are weird.

although to be fair this isn't the first time Bioware have made dumb comments like that.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 11th, 2016, 4:04 am

NCLanceman wrote:I dunno. Might be good. I remember for a bit previews made Kasumi look like this super-dark brooding character because she wore a hood and spent time hanging out in shadows.


I'd say that Kasumi still was more interesting to listen to than any of the DA:I characters. She won me over by not trying to be quirky (or "random"), but rather due to her observations that fitted her style.

It's like the difference between Overwatch's humor and Borderland's humor. The first embraces its characters and shapes the humorous moments around them whereas the latter just flings shit at the wall and hopes something sticks.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 11th, 2016, 4:41 am

NCLanceman wrote:Yes. Yes it is.

Every horrible, grating, annoying thing about Sera is her fault. It's not that she has an accent, it's that the sentences she strings together, half of which are nonsense and the rest "quirky".

I've (mildly) disliked Bioware characters before, but she's the only one whom I truly loathe. My biggest disappointment with Inquisition is that of all the people I can theoretically execute for literal amusement, somehow she's not on the list.

Except that's 100% cockney behaviour though...
I mean, seriously that is the exact way cockney works. It's an inner city slang language. If it were inner city speak based around a US dialect it'd be exactly the same, except you could understand where that one's roots are. The entire point of cockney and it's mannerisms as a dialect is to confuse those who use the queen's English/proper structured English. It was a code, and a lot of it is subtext and known between other users of it.
In universe the Inquisitor is caught up enough to "get it" in the fact to know she speaks cockney. You, in real life, just don't like it. :P

I mean, is it my fault I can't understand the Japanese Genji says in Overwatch (until I went and learned that is) or was it the character's fault for speaking in Japanese?

Someone With Mass wrote:I'd rather have a normal person with an actual personality instead of being a walking personality trait. A character who has goals and thoughts about other things in their life outside of the main story. Someone who's believable. That's one of the reasons I liked Tali. She behaved like an actual person and not some writer's pet project.

Except people are all made up of personality traits.

Garruss: Professional, humerous, hard working, tenacious, lives free and easy, loyal.
Wrex: Loyal, family driven, wise, intimidating, stoic.
Tali: Bubbly, quirky, techie, shy, sly, exotic.
Liara: Dull, boring, blue, dreadful, crap, why, was, she, pushed, as, canon, LI?
Ashley: Family driven, military, tough, no-nonsense, abrasive.

I mean I get what you're saying but they can't exactly give the character's entire biography away because it most likely contains a lot of spoilers.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 11th, 2016, 7:32 am

Mazder wrote:Except that's 100% cockney behaviour though...

Well cockney people suck so...


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