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Bioware General (Mass Effect/Dragon Age/Other)

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Someone With Mass
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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 13th, 2016, 4:48 am

TheodoricFriede wrote:
Dragaros wrote:GET OFF OUR LAWN

I'd like to congratulate bioware on making an humanoid alien i have no interest in fucking.

Impressive. I didn't think that was possible.


I'd rather french a cyborg midwife.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 13th, 2016, 7:06 am

Someone With Mass wrote:
I'd rather french a cyborg midwife.

I have more attraction to Vorcha than the Kett.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 13th, 2016, 7:18 am

Dragaros wrote:GET OFF OUR LAWN

This is what I imagine would happen if Shale (from DA:O) and a human had a child in terms of looks.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 13th, 2016, 7:26 am

I almost think it was intentional. "We cant have people wanting to fuck them. We just cant...." "Sir, they want to fuck turians and krogan. Im not sure if we can--"
"MAKE THE ALIEN UNFUCKABLE WILSON! YOUR JOB DEPENDS ON IT!"

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby FrozenShadow » November 13th, 2016, 10:01 am

Someone With Mass wrote:
Alienmorph wrote:I still like Force Awakens personally. After seeying his performance with Star Trek, I was pretty sure what to expect from Abrhams, and for every annoying or cringe-worthy thing in that movie there was something I enjoyed. And I hated the prequels... not as vocally as ME3, but I was pretty much "I'm just glad it's over, I think I'm done with SW for a loooong time, if not for good" once I got to Revenge of the Sith.


Oh, I liked Force Awakens too. I just have no desire to see it again. I just made the comparison because I think Andromeda sounds too much like the past Mass Effect games.


Meh, Andromeda already looks like first Mass Effect, but 2.0. Everything I have heard and seen is pretty much like in ME1.

But I guess they do this on purpose. Just like SW prequels fucked up the SW franchise in many way, ME3 did the same. And Bioware tries to following FA footsteps as it seemed to work great. But I guess only time will tell, if it really happens in Andromeda's case.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby NCLanceman » November 13th, 2016, 3:11 pm

Someone With Mass wrote:I'd rather french a cyborg midwife.


*screams like a little girl*

I've tried to play System Shock 2 repeatedly, but it's one of the games I find genuinely scary that every time I try again and get a little further, I nope right the fuck back out at the speed of light. I took me two cycles of this to even get to Hydroponics where you first meet those goddamn things, and the first second I rounded the corner and heard:

*whirrr* *click-click-click-click*
"Babies need _meeeeeeeeeeeeat_!"

I emptied my shotgun, it jammed, I died, and accepted the peace of death to finally get out of that nightmarish spaceship.

So what I'm saying is that game is really good, ya'll. I still haven't beat it.


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 13th, 2016, 8:12 pm

Image

Image

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 13th, 2016, 8:17 pm

Red, green, and blue.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Azint » November 13th, 2016, 9:16 pm

So, Mass Effect Andromeda has been off my radar for a while, but someone decided to remind me of it. The first thing, and last thing I even wanted to hear, is that our new asari-mascot friend is named PB. Her name is PB, and she is a lone wolf, anti-sociel yet bubbly and so random character. She goes against the grain, and that she runs her mouth faster than her mind.

My sensors are picking up some dangerous amounts of Sera from her, and I already want off this ride.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 13th, 2016, 9:20 pm

Azint wrote:
My sensors are picking up some dangerous amounts of Sera from her, and I already want off this ride.

Considering how often shes showing up in the trailers, congratulations, you just met your bride to be.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Azint » November 13th, 2016, 9:23 pm

And she's Mac Walter's new pet.

Azint wrote:I already want off this ride.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » November 13th, 2016, 9:24 pm

That's literally what I said the other day, Azint. We are in sync. Though I'll give her a chance, because the character might be legitimately fun without the incomprehensible gibberish and painful philosophy.

My concern, based on her face, is that they're going for a subversion of what asari have been, like Sera was to elves. "We will see."

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 13th, 2016, 9:34 pm

Vol wrote: without the incomprehensible gibberish and painful philosophy.


BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES! BREECHES!

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Azint » November 13th, 2016, 9:38 pm

I still have yet to finish Inquisition.

The game is actually fine. It is competent, it is somewhat fun, but the issue I have with it is that Inquisition was simply not that interesting enough to hold my interest. I might go back to it to finish it, for Varric.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Vol » November 13th, 2016, 9:49 pm

It wasn't even the artificial meme-bait, it was the way she tried to express beliefs I can almost agree with, but in an obtuse, irritating way.

"Hey, fuck those nobles who're making this war effort harder for stupid reasons" comes out as, "Well it's like a thingy, on your feet, a boot! A boot stomping through the mud, the mud's a penniless sod hurting for a nibble of crust of bread and cheese, maybe some wine. I like wine. With honey. The honey-wine makes the mud less stingy, you know. Anyway..."

Inquisition was alright. I might play it again one day, if all the DLC ever goes on sale super cheap. I appreciate them making relationships less opaque in progression, plus finally showing tits, and trying some new things. While I loathe Sera as a character, I respect _trying_ to write someone who'll piss off half the players.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Azint » November 13th, 2016, 10:08 pm

I despise Sera. I despise her almost as much as I despise Mei.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 13th, 2016, 10:37 pm

Azint wrote:I despise Sera. I despise her almost as much as I despise Mei.

I was under the impression that Mai was bae.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Azint » November 13th, 2016, 10:42 pm

Mei is a fat sack of shit.

But that topic belongs in another thread.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 13th, 2016, 10:47 pm

Azint wrote:
But that topic belongs in another thread.

Well, the thread ill discuss Mai in is the Smut thread.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 14th, 2016, 2:02 am

Azint wrote:Mei is a fat sack of shit.

But that topic belongs in another thread.


I love you right now.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 14th, 2016, 2:23 am

NCLanceman wrote:
*screams like a little girl*

I've tried to play System Shock 2 repeatedly, but it's one of the games I find genuinely scary that every time I try again and get a little further, I nope right the fuck back out at the speed of light. I took me two cycles of this to even get to Hydroponics where you first meet those goddamn things, and the first second I rounded the corner and heard:

*whirrr* *click-click-click-click*
"Babies need _meeeeeeeeeeeeat_!"

I emptied my shotgun, it jammed, I died, and accepted the peace of death to finally get out of that nightmarish spaceship.

So what I'm saying is that game is really good, ya'll. I still haven't beat it.


How can you choose cold metal over the splendor of flesh?

I have also not finished the game for similar reasons, so I looked up the ending on YouTube. For a while, I had the ingenious idea of using a big picture of SHODAN as my desktop background. Then I started to have nightmares. Ah, the days when games didn't rely on jump scares to make you feel really uneasy.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 14th, 2016, 5:49 am

Dragaros wrote:http://jeffmcdowalldesign.deviantart.com/art/Mass-Effect-Andromeda-Starship-Size-Comparison-645355077?ga_submit_new=10%253A1478985112&ga_type=edit&ga_changes=1&ga_recent=1

Image

That's actually a lot better in showing the scale of the project.
So the biggest thing rivals the citadel, but everything else rivals only the Destiny Ascension (which was honestly painting itself a target to be beaten as the Galaxy's biggest ship). Whereas before we thought the Arks were almost as big as the Citadel it ow kinda puts the ships into a believable scenario.

The Nexus on the other hand...
Well if it's basically like five big companies from each race all pooling money to make a huge, "fuck off" size space station that moves I guess the size is plausible....but it'd have to be from a project that started a while back. Because making a slightly smaller citadel is no mean feat.
I mean the biggest 100% synthetic station after the Citadel is Cronos, I think, and we don't know the actual size of that, but it could apparently house a fleet, or several large ships. So, maybe it's possible?

Vol wrote:It wasn't even the artificial meme-bait, it was the way she tried to express beliefs I can almost agree with, but in an obtuse, irritating way.

"Hey, fuck those nobles who're making this war effort harder for stupid reasons" comes out as, "Well it's like a thingy, on your feet, a boot! A boot stomping through the mud, the mud's a penniless sod hurting for a nibble of crust of bread and cheese, maybe some wine. I like wine. With honey. The honey-wine makes the mud less stingy, you know. Anyway..."

Inquisition was alright. I might play it again one day, if all the DLC ever goes on sale super cheap. I appreciate them making relationships less opaque in progression, plus finally showing tits, and trying some new things. While I loathe Sera as a character, I respect _trying_ to write someone who'll piss off half the players.

Well the entire point was to show how if you make enough noise someone will eventually start paying attention to you and your message.
Not the right way to go about things but it's definitely a tactic used in the modern day. Especially with those who have a certain mindset and way of behaving.

The main problem Sera has is she's too young and idealistic for many to tolerate. If you take half of what she says as "youth speak" or whatever you assume the current young teen to be saying then you can find where she is coming from.
And, to be honest, having endured all that gibberish on top of the cockney behaviour she has a reason for acting "lol" so random. She was brought up as a noble after being orphaned, all the while enduring both abuse and kindness from humans, noble humans at that, from a young age. When her noble parent died she rejected the fame and fortune for not wanting to be this pig in silk clothing kind of being to all the human nobles around her in Denerim. Y'know, because the alienage is right there and all during her life she was taught not to be like the elves, yet was given all the abuse of being an elf.
When one is being that screwed up at a young age by being pulled in two different directions then of course she is going to rebel and become "lol so random", because she essentially snapped during a traumatic time and never went back and can't go back.

The one character who pissed me off the most is Vivienne.
I respected her, yeah, but did she ever piss me off with every damn word out of her mouth.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 14th, 2016, 7:37 am

I just want to know how the fuck the Nexus is able to move at FTL. The thing people don't seem to get is, when you double the size of something,you quadruple the mass. Ergo, mass increases exponentially as something gets bigger. It's why moving a robotic limb the size of your arm requires orders of magnitude less durable material and energy than one the size of a skyscraper.

So the thing is... the drive core of the Nexus has to be IMMENSE. Like, disproportionately so. Forget actually building the thing. How did they afford that much eezo? As was pointed out by Admiral Mihalovich, the Normandy is a frigate, but its core alone had the cost of the entirety of a heavy cruiser.

And this thing is much, much bigger than the Normandy.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 14th, 2016, 8:26 am

Riptide wrote:I just want to know how the fuck the Nexus is able to move at FTL. The thing people don't seem to get is, when you double the size of something,you quadruple the mass. Ergo, mass increases exponentially as something gets bigger. It's why moving a robotic limb the size of your arm requires orders of magnitude less durable material and energy than one the size of a skyscraper.

So the thing is... the drive core of the Nexus has to be IMMENSE. Like, disproportionately so. Forget actually building the thing. How did they afford that much eezo? As was pointed out by Admiral Mihalovich, the Normandy is a frigate, but its core alone had the cost of the entirety of a heavy cruiser.

And this thing is much, much bigger than the Normandy.

I thought the cost of an entire heavy cruiser was due, in part, to it being a stealth frigate. Or at least the SR1 anyway.
Like the stealth tech for it to make sneaky FTL jumps was what did it, not it being a normal core (as it was also compact as fuck to be able to fit in a frigate in the first place.

But even if that's not the case maybe there is some kind of tunelling technology? Maybe the Nexus creates an anti-mass field or a reverse Mass effect field to give it's mass a lighter effect when going fast?

Just thoughts but it sounds like McGuffin Tech to me.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 14th, 2016, 9:09 am

Mazder wrote:
Riptide wrote:I just want to know how the fuck the Nexus is able to move at FTL. The thing people don't seem to get is, when you double the size of something,you quadruple the mass. Ergo, mass increases exponentially as something gets bigger. It's why moving a robotic limb the size of your arm requires orders of magnitude less durable material and energy than one the size of a skyscraper.

So the thing is... the drive core of the Nexus has to be IMMENSE. Like, disproportionately so. Forget actually building the thing. How did they afford that much eezo? As was pointed out by Admiral Mihalovich, the Normandy is a frigate, but its core alone had the cost of the entirety of a heavy cruiser.

And this thing is much, much bigger than the Normandy.

I thought the cost of an entire heavy cruiser was due, in part, to it being a stealth frigate. Or at least the SR1 anyway.
Like the stealth tech for it to make sneaky FTL jumps was what did it, not it being a normal core (as it was also compact as fuck to be able to fit in a frigate in the first place.

But even if that's not the case maybe there is some kind of tunelling technology? Maybe the Nexus creates an anti-mass field or a reverse Mass effect field to give it's mass a lighter effect when going fast?

Just thoughts but it sounds like McGuffin Tech to me.


Uh...

Yeah? That's probably what it does, Maz. That's how FTL in ME works. You run electricity through a chunk of Eezo, produce an envelope that reduces a ship's mass to the negative range, so that it can go faster than light. Incidentally, the Normandy does not make stealth FTL jumps. When it jumps, it in fact is detectable because it red-shifts its emmissions.

THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...

Anyway, my point is, you'd need an insanely advanced, powerful drive core to move something as big as the Nexus at FTL speeds on par with other ships in the ME setting. Which they had to design, build, and pay for in the span of a decade, according to what we've been told.

It's just staggering that they did all that and NO ONE EVER FUCKING MENTIONED IT.


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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 14th, 2016, 10:25 am

Riptide wrote:
Uh...

Yeah? That's probably what it does, Maz. That's how FTL in ME works. You run electricity through a chunk of Eezo, produce an envelope that reduces a ship's mass to the negative range, so that it can go faster than light. Incidentally, the Normandy does not make stealth FTL jumps. When it jumps, it in fact is detectable because it red-shifts its emmissions.

THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...

Anyway, my point is, you'd need an insanely advanced, powerful drive core to move something as big as the Nexus at FTL speeds on par with other ships in the ME setting. Which they had to design, build, and pay for in the span of a decade, according to what we've been told.

It's just staggering that they did all that and NO ONE EVER FUCKING MENTIONED IT.


Yeah, the Nexus is almost bigger than a mass relay and the Crucible COMBINED. I refuse to believe that the largest man-made construction in history went unnoticed. Then again, I don't why I'd expect more from Hack Walters, since he's constantly going against pre-established lore just because something sounds "cool" when it's actually really fucking stupid.

By the way, I'd imagine that trying to mask the emergence from FTL is like trying to suppress the sound of a sonic boom. Pointless.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 14th, 2016, 10:56 am

Riptide wrote:Uh...

Yeah? That's probably what it does, Maz. That's how FTL in ME works. You run electricity through a chunk of Eezo, produce an envelope that reduces a ship's mass to the negative range, so that it can go faster than light. Incidentally, the Normandy does not make stealth FTL jumps. When it jumps, it in fact is detectable because it red-shifts its emmissions.

THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...

Anyway, my point is, you'd need an insanely advanced, powerful drive core to move something as big as the Nexus at FTL speeds on par with other ships in the ME setting. Which they had to design, build, and pay for in the span of a decade, according to what we've been told.

It's just staggering that they did all that and NO ONE EVER FUCKING MENTIONED IT.

Okay.

What about a bubble when inside the envelope or somethign that does that before it enters FTL so it's weightless before being put into the FTL state?
I dunno just spitballing on that one.
Or perhaps they do it another way?
Maybe theirs is experimental or so expensive that no military or government would do it because it's not cost effective?
Is there any mention in CDN or ADN about experimentation with fuel or moving faster or anything?

Or maybe the entire ship is also one massive designed for the normal way to use FTL?
We don't know how much of the Nexus is used for habitation or storage so maybe the inner ring is housing only and the rest of the 2 arms holds fuel?
Does a ship use up Eezo constantly when travelling or do they calculate how much eezo it'd take to travel a certain distance and use that amount to initiate and then travel the jump?
What is the conversion rate to eezo to distance traveled? Because if it's the case of you use a chunk to generate the field but it's not required to be constantly burning to maintain the field would just having a MASSIVE fuel tank for a one way trip or a massive burning chamber for one way trip be mad?
Because if that's the case then the Nexus could be a MASSIVE eezo tanker type ship for the one way trip and once it's there the tanks are mostly/completely empty, and they convert them into more station space.

As for the Normandy, I meant more that it's core was routed to dump the heat into the heat cell things the Normandy has, rather than just out into space like the other ships do. Maybe that added to it's cost an they count that as part of the core's construction cost.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 14th, 2016, 11:03 am

Riptide wrote:Uh...

Yeah? That's probably what it does, Maz. That's how FTL in ME works. You run electricity through a chunk of Eezo, produce an envelope that reduces a ship's mass to the negative range, so that it can go faster than light. Incidentally, the Normandy does not make stealth FTL jumps. When it jumps, it in fact is detectable because it red-shifts its emmissions.

THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...

Anyway, my point is, you'd need an insanely advanced, powerful drive core to move something as big as the Nexus at FTL speeds on par with other ships in the ME setting. Which they had to design, build, and pay for in the span of a decade, according to what we've been told.

It's just staggering that they did all that and NO ONE EVER FUCKING MENTIONED IT.

Shepard and crew doesn't question why the Reapers don't take the Citadel at the start of ME3, it was like the main objective in ME1, ME2 (once the Reaper had been build, I guess) and the Arrival DLC.

It's doesn't get addressed once, even though if the Reapers take the Citadel they have total control of the relays.

So it's not the first time the BW team have done something that goes against logic.

Still I imagine BW will have some sort of explanation, probably a dumb one, much like Shepard's brain surviving falling into a planet because of their helmet.

We'll probably won't know until the game ships (can't be certain, because of the all information coming out these months ahead.), but eh no one says we have to buy the game on day 1.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 14th, 2016, 11:31 am

Mazder wrote:Okay.

What about a bubble when inside the envelope or somethign that does that before it enters FTL so it's weightless before being put into the FTL state?
I dunno just spitballing on that one.
Or perhaps they do it another way?
Maybe theirs is experimental or so expensive that no military or government would do it because it's not cost effective?
Is there any mention in CDN or ADN about experimentation with fuel or moving faster or anything?

Or maybe the entire ship is also one massive designed for the normal way to use FTL?
We don't know how much of the Nexus is used for habitation or storage so maybe the inner ring is housing only and the rest of the 2 arms holds fuel?
Does a ship use up Eezo constantly when travelling or do they calculate how much eezo it'd take to travel a certain distance and use that amount to initiate and then travel the jump?
What is the conversion rate to eezo to distance traveled? Because if it's the case of you use a chunk to generate the field but it's not required to be constantly burning to maintain the field would just having a MASSIVE fuel tank for a one way trip or a massive burning chamber for one way trip be mad?
Because if that's the case then the Nexus could be a MASSIVE eezo tanker type ship for the one way trip and once it's there the tanks are mostly/completely empty, and they convert them into more station space.

As for the Normandy, I meant more that it's core was routed to dump the heat into the heat cell things the Normandy has, rather than just out into space like the other ships do. Maybe that added to it's cost an they count that as part of the core's construction cost.


What, like mass effect envelopes inside mass effect envelopes? I don't think that would work. If you start with a mass of 1, and you have two fields that reduce the mass by -2, you still end up with a total mass reduction of -3. You get the same result with a mass reduction of one field with -4, and the power requirements are the same. Either way, you'd need the same gigantic drive core with a mountain of eezo and an ungodly amount of power generation to run enough of a current through it to produce a strong enough field to reduce that staggering amount of mass to the threshold you need to get it to move at FTL.

Eezo is not consumed as fuel. It decays, but at an extremely slow rate that makes it last practically forever. The only fuel used in FTL flight is Helium-3, which is what powers the reactors that run the current through the Eezo to produce the fields. I imagine the arks and the Nexus will need to have massive tanks for the H-3, but regardless, that's not my point.

My point is, how flipping impractical it all is. Building ships this size and getting them to move is costly. The asari, the weahtliest BY FAR of all the races in Council Space have the single largest dreadnought in existence with the Destiny Ascension, and the Ark ships look bigger by far. But, yeah, okay, the Quarians have the liveships, so it's marginally less impressive. But the Nexus? The Nexus is INSANE.

It's just impressive how many leaps of logic they're taking to make Andromeda work. From what we've seen so far, it is impractical, insane, and should be god damned nigh impossible to actually do for a multitude of reasons.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby NCLanceman » November 14th, 2016, 11:47 am

The Normandy's drive is absurdly big because it's drive core is also used to move the ship while it's in stealth mode. Since the Nexus doesn't have to be stealthy, the presumably huge core is many times more efficient than the Normandy core would be. What I'm wondering is how they discharge it during the trip.

As for the Nexus itself, it's not that impossible. The capital of the Alliance -I forget the name right off- was an O'Neill Cylinder, and implied to be one of many such things. The larger ships in the Migrant Fleet were also supposed to be space stations they got moving. If you can make an O'Neill Cylinder or other such space megastructures and make it move, then it's not a big leap to do so. Expensive, sure, but it's possible.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 14th, 2016, 12:24 pm

Riptide wrote:
What, like mass effect envelopes inside mass effect envelopes? I don't think that would work. If you start with a mass of 1, and you have two fields that reduce the mass by -2, you still end up with a total mass reduction of -3. You get the same result with a mass reduction of one field with -4, and the power requirements are the same. Either way, you'd need the same gigantic drive core with a mountain of eezo and an ungodly amount of power generation to run enough of a current through it to produce a strong enough field to reduce that staggering amount of mass to the threshold you need to get it to move at FTL.

Eezo is not consumed as fuel. It decays, but at an extremely slow rate that makes it last practically forever. The only fuel used in FTL flight is Helium-3, which is what powers the reactors that run the current through the Eezo to produce the fields. I imagine the arks and the Nexus will need to have massive tanks for the H-3, but regardless, that's not my point.

My point is, how flipping impractical it all is. Building ships this size and getting them to move is costly. The asari, the weahtliest BY FAR of all the races in Council Space have the single largest dreadnought in existence with the Destiny Ascension, and the Ark ships look bigger by far. But, yeah, okay, the Quarians have the liveships, so it's marginally less impressive. But the Nexus? The Nexus is INSANE.

It's just impressive how many leaps of logic they're taking to make Andromeda work. From what we've seen so far, it is impractical, insane, and should be god damned nigh impossible to actually do for a multitude of reasons.

Well, yeah, i don't disagree.
It's kinda like hyperspace in Star Wars.
FTL and the Mass relays really seem to be as much as a mcGuffin these days as Hyperspace.
Maybe Andromeda is the stepping stone to a game where they just make a new form of travel to get away with it the same way as Star Wars does.

But this is a good time to say I would not mind more cross sections of the ships in ME.
Or some new cool ship designs.
Andromeda isn't the place to do it but I'd still like it.
Especially from us humans and our dull brick shaped ships. (Normandy excluded of course. :D)

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 14th, 2016, 12:44 pm

Riptide wrote:
THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...


I think the important thing to remember here, Rip, is that you care more than they ever did.

In Mass Effect 1, maybe, they would have cared enough to actually come up with some kind of McGuffin. "The Nexus doesn't move under its own power and merely opens a worm hole in blah blah blah blah".

In Mass Effect 2, they already abandoned the principal of actually making the science grounded in some way. This is the game where Jack enters the vacuum of space with nothing but a gas mask on.

In Mass Effect 3, the entire game.

This is Mass Effect: We Didn't Intend To Make A Game After 3.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 14th, 2016, 12:47 pm

TheodoricFriede wrote:I think the important thing to remember here, Rip, is that you care more than they ever did.



You know what?

You're absolutely right.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 14th, 2016, 12:53 pm

Riptide wrote:
You know what?

You're absolutely right.

FYI I agree with you that its stupid.

But this is the same company that didn't show a female of any non-asari and quarian (who kind of dont even count) species until the 3rd game. In which we saw a Krogan in a burka, possibly a female salarian (but we dont actually know), and turians in a dlc.

And before they did that, their logic was "You have already seen them, you just dont know how to recognize them".

They do not care.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 14th, 2016, 1:14 pm

TheodoricFriede wrote:FYI I agree with you that its stupid.

But this is the same company that didn't show a female of any non-asari and quarian (who kind of dont even count) species until the 3rd game. In which we saw a Krogan in a burka, possibly a female salarian (but we dont actually know), and turians in a dlc.

And before they did that, their logic was "You have already seen them, you just dont know how to recognize them".

They do not care.


Member when Tali was the only representative of her entire race in ME1?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 14th, 2016, 1:30 pm

Someone With Mass wrote:
Member when Tali was the only representative of her entire race in ME1?

"So where are the rest of the quarians?"

"Oh you know... Places..."

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 14th, 2016, 1:34 pm

TheodoricFriede wrote:
Riptide wrote:
You know what?

You're absolutely right.

FYI I agree with you that its stupid.

But this is the same company that didn't show a female of any non-asari and quarian (who kind of dont even count) species until the 3rd game. In which we saw a Krogan in a burka, possibly a female salarian (but we dont actually know), and turians in a dlc.

And before they did that, their logic was "You have already seen them, you just dont know how to recognize them".

They do not care.

we have seen a female salarian in ME3,

Dalatrass Linron.

But to be fair Lizard like creature the Salarians and Krogan shouldn't look that from each different in terms of gender, in nature females are generally bigger then the male and have a different color scheme, but that should really be it.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 14th, 2016, 1:42 pm

TTTX wrote:we have seen a female salarian in ME3,

Dalatrass Linron.

But to be fair Lizard like creature the Salarians and Krogan shouldn't look that from each different in terms of gender, in nature females are generally bigger then the male and have a different color scheme, but that should really be it.

Ok so that IS a female?

Also you can say that all you want, but this is also science fiction. Do you really believe that if the developers believed Krogan women looked exactly like the men, they would have taken so long to... not show what one looks like?

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 14th, 2016, 2:02 pm

TheodoricFriede wrote:Ok so that IS a female?

Also you can say that all you want, but this is also science fiction. Do you really believe that if the developers believed Krogan women looked exactly like the men, they would have taken so long to... not show what one looks like?

yep, they just have a different voice, but it makes sense since you know Salarians don't reproduces the same way we do.

Maybe BW didn't show because they knew they would get a lot of flack for basically using a reskin of the same model and they did in ME3 for basically that.
From what I can tell about Bakara/Eve from the body shape she don't look different and why should she? She lays eggs when she reproduces.
I'm mean the only reason female human have breasts (big or small) is too feed their future babies and get wider hips because they give birth.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TheodoricFriede » November 14th, 2016, 2:14 pm

Brighter colors? Muted colors? softer features? Less of a crest? A smaller hump? A larger hump? feathers?

There is a WHOLE lot you can do to denote gender dimorphism. It doesnt need to be "lizard boobs.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby DarkStorm » November 14th, 2016, 2:21 pm

Reptile and amphibians have a wide range of ways to show difference in gender.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Dragaros » November 14th, 2016, 2:26 pm

Image

Image

So Liara's dad gets laughed off of Thessia for suggesting that they look into building their own relays, but this human woman Jien Garson forges an alliance with multiple private companies/organizations across multiple planets and species, and gets the money, resources, and manpower to build a Citadel 2.0 and multiple ark ships capable of intergalactic travel, and not long after humans have discovered FTL travel and become a part of a galactic community and only explored a tiny fraction of the Milky Way no less. Huh.

We've only seen Jien Garson in an armored space suit. She doesn’t show her face at any point in the orientation video. No screenshots/design notes of her face like Daddy Ryder. Makes one a little suspicious. Makes one think she might have something to hide.

Shyamalan: What if she's not human? What if she's an A.I. pretending to human? WHAT A TWIST!

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 14th, 2016, 2:34 pm

TheodoricFriede wrote:Brighter colors? Muted colors? softer features? Less of a crest? A smaller hump? A larger hump? feathers?

There is a WHOLE lot you can do to denote gender dimorphism. It doesnt need to be "lizard boobs.

I can't see feathers on either the Salarians or Krogan.

Salarians are more like frogs or toads then Lizards, so their female's should at the very least a head taller and at minimum slightly wider then the males.

Krogan female however should a bigger hump, because of their ability to lay 1000 eggs in a clutch and probably not have such a big crest.

But that could still happen for all we know, at the moment we don't enough information about ME:A to know what will be in it or what gender of races will be in it.

Although I wouldn't be surprised if the Khet don't have male or female if they are similar to the Vortcha.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Riptide » November 14th, 2016, 2:39 pm

I'd have thought Garson would make more sense as an asari. Wasn't it them who had those Matriarchs that scattered across the galaxy when they first developed FTL to explore the unknown reaches of space? It would seem to make more sense for the Andromeda Initiative to be backed primarily by the asari. They'd actually have the economy to do it, given that theirs is obscenely disproportionate to the rest of the galaxy, and Thessia does have immense eezo reserves.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Mazder » November 14th, 2016, 2:45 pm

To be fair, from a modelling perspective making females for every species wouldn't be too hard but the differences would be enough that you may need a randomiser for every race in terms of what modular differences you want.
As currently the Alien resources are currently relegated to texture alterations. The male and female quarians are the same model with varying textures. Every different asari is down to one of a few model types and a texture alteration on their skin.

Now they could have done what they did in the ME MP but honestly even if they had I am certain they'd have been accused of being lazy for doing it in the most efficient way possible.

That doesn't mean I don't agree we deserved the aliens, we did. Maybe after this side game we'll get a game and we can get more female aliens or more species of alien.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby Someone With Mass » November 14th, 2016, 2:55 pm

Riptide wrote:I'd have thought Garson would make more sense as an asari. Wasn't it them who had those Matriarchs that scattered across the galaxy when they first developed FTL to explore the unknown reaches of space? It would seem to make more sense for the Andromeda Initiative to be backed primarily by the asari. They'd actually have the economy to do it, given that theirs is obscenely disproportionate to the rest of the galaxy, and Thessia does have immense eezo reserves.


Not to mention that the asari have a life span long enough to cover those 600 years. How many humans will remember or give a shit about the Andromeda expedition after all that time? Given the technological leap following the Reaper war, I wouldn't be surprised if they could make an expedition like that in less than a decade. I'd also imagine that terraforming planets would be easier, so there'd be even less of a reason to go to another galaxy other than for the sense of exploration.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 14th, 2016, 3:03 pm

Mazder wrote:To be fair, from a modelling perspective making females for every species wouldn't be too hard but the differences would be enough that you may need a randomiser for every race in terms of what modular differences you want.
As currently the Alien resources are currently relegated to texture alterations. The male and female quarians are the same model with varying textures. Every different asari is down to one of a few model types and a texture alteration on their skin.

Now they could have done what they did in the ME MP but honestly even if they had I am certain they'd have been accused of being lazy for doing it in the most efficient way possible.

That doesn't mean I don't agree we deserved the aliens, we did. Maybe after this side game we'll get a game and we can get more female aliens or more species of alien.

it's also possible that BW didn't have time to put it in as we saw in ME3 certain things was rushed, like Javik not being in the main game even though he was the most important thing for the story according to the leaked script, Tali's lazy photoshop face and of course the endings.

After all it's pretty common for things to get cut in video games.

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Re: Bioware General (Mass Effect/Dragon Age/Other)

Postby TTTX » November 14th, 2016, 3:07 pm

Riptide wrote:I'd have thought Garson would make more sense as an asari. Wasn't it them who had those Matriarchs that scattered across the galaxy when they first developed FTL to explore the unknown reaches of space? It would seem to make more sense for the Andromeda Initiative to be backed primarily by the asari. They'd actually have the economy to do it, given that theirs is obscenely disproportionate to the rest of the galaxy, and Thessia does have immense eezo reserves.

I could also see the Volus involved, since they are basically the bankers of the ME universe.


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