TheodoricFriede wrote:Dragaros wrote:GET OFF OUR LAWN
I'd like to congratulate bioware on making an humanoid alien i have no interest in fucking.
Impressive. I didn't think that was possible.
I'd rather french a cyborg midwife.
TheodoricFriede wrote:Dragaros wrote:GET OFF OUR LAWN
I'd like to congratulate bioware on making an humanoid alien i have no interest in fucking.
Impressive. I didn't think that was possible.
Someone With Mass wrote:
I'd rather french a cyborg midwife.
Dragaros wrote:GET OFF OUR LAWN
Someone With Mass wrote:Alienmorph wrote:I still like Force Awakens personally. After seeying his performance with Star Trek, I was pretty sure what to expect from Abrhams, and for every annoying or cringe-worthy thing in that movie there was something I enjoyed. And I hated the prequels... not as vocally as ME3, but I was pretty much "I'm just glad it's over, I think I'm done with SW for a loooong time, if not for good" once I got to Revenge of the Sith.
Oh, I liked Force Awakens too. I just have no desire to see it again. I just made the comparison because I think Andromeda sounds too much like the past Mass Effect games.
Someone With Mass wrote:I'd rather french a cyborg midwife.
Azint wrote:
My sensors are picking up some dangerous amounts of Sera from her, and I already want off this ride.
Azint wrote:I already want off this ride.
Vol wrote: without the incomprehensible gibberish and painful philosophy.
Azint wrote:I despise Sera. I despise her almost as much as I despise Mei.
Azint wrote:
But that topic belongs in another thread.
Azint wrote:Mei is a fat sack of shit.
But that topic belongs in another thread.
NCLanceman wrote:
*screams like a little girl*
I've tried to play System Shock 2 repeatedly, but it's one of the games I find genuinely scary that every time I try again and get a little further, I nope right the fuck back out at the speed of light. I took me two cycles of this to even get to Hydroponics where you first meet those goddamn things, and the first second I rounded the corner and heard:
*whirrr* *click-click-click-click*
"Babies need _meeeeeeeeeeeeat_!"
I emptied my shotgun, it jammed, I died, and accepted the peace of death to finally get out of that nightmarish spaceship.
So what I'm saying is that game is really good, ya'll. I still haven't beat it.
Dragaros wrote:http://jeffmcdowalldesign.deviantart.com/art/Mass-Effect-Andromeda-Starship-Size-Comparison-645355077?ga_submit_new=10%253A1478985112&ga_type=edit&ga_changes=1&ga_recent=1
Vol wrote:It wasn't even the artificial meme-bait, it was the way she tried to express beliefs I can almost agree with, but in an obtuse, irritating way.
"Hey, fuck those nobles who're making this war effort harder for stupid reasons" comes out as, "Well it's like a thingy, on your feet, a boot! A boot stomping through the mud, the mud's a penniless sod hurting for a nibble of crust of bread and cheese, maybe some wine. I like wine. With honey. The honey-wine makes the mud less stingy, you know. Anyway..."
Inquisition was alright. I might play it again one day, if all the DLC ever goes on sale super cheap. I appreciate them making relationships less opaque in progression, plus finally showing tits, and trying some new things. While I loathe Sera as a character, I respect _trying_ to write someone who'll piss off half the players.
Riptide wrote:I just want to know how the fuck the Nexus is able to move at FTL. The thing people don't seem to get is, when you double the size of something,you quadruple the mass. Ergo, mass increases exponentially as something gets bigger. It's why moving a robotic limb the size of your arm requires orders of magnitude less durable material and energy than one the size of a skyscraper.
So the thing is... the drive core of the Nexus has to be IMMENSE. Like, disproportionately so. Forget actually building the thing. How did they afford that much eezo? As was pointed out by Admiral Mihalovich, the Normandy is a frigate, but its core alone had the cost of the entirety of a heavy cruiser.
And this thing is much, much bigger than the Normandy.
Mazder wrote:Riptide wrote:I just want to know how the fuck the Nexus is able to move at FTL. The thing people don't seem to get is, when you double the size of something,you quadruple the mass. Ergo, mass increases exponentially as something gets bigger. It's why moving a robotic limb the size of your arm requires orders of magnitude less durable material and energy than one the size of a skyscraper.
So the thing is... the drive core of the Nexus has to be IMMENSE. Like, disproportionately so. Forget actually building the thing. How did they afford that much eezo? As was pointed out by Admiral Mihalovich, the Normandy is a frigate, but its core alone had the cost of the entirety of a heavy cruiser.
And this thing is much, much bigger than the Normandy.
I thought the cost of an entire heavy cruiser was due, in part, to it being a stealth frigate. Or at least the SR1 anyway.
Like the stealth tech for it to make sneaky FTL jumps was what did it, not it being a normal core (as it was also compact as fuck to be able to fit in a frigate in the first place.
But even if that's not the case maybe there is some kind of tunelling technology? Maybe the Nexus creates an anti-mass field or a reverse Mass effect field to give it's mass a lighter effect when going fast?
Just thoughts but it sounds like McGuffin Tech to me.
Riptide wrote:
Uh...
Yeah? That's probably what it does, Maz. That's how FTL in ME works. You run electricity through a chunk of Eezo, produce an envelope that reduces a ship's mass to the negative range, so that it can go faster than light. Incidentally, the Normandy does not make stealth FTL jumps. When it jumps, it in fact is detectable because it red-shifts its emmissions.
THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...
Anyway, my point is, you'd need an insanely advanced, powerful drive core to move something as big as the Nexus at FTL speeds on par with other ships in the ME setting. Which they had to design, build, and pay for in the span of a decade, according to what we've been told.
It's just staggering that they did all that and NO ONE EVER FUCKING MENTIONED IT.
Riptide wrote:Uh...
Yeah? That's probably what it does, Maz. That's how FTL in ME works. You run electricity through a chunk of Eezo, produce an envelope that reduces a ship's mass to the negative range, so that it can go faster than light. Incidentally, the Normandy does not make stealth FTL jumps. When it jumps, it in fact is detectable because it red-shifts its emmissions.
THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...
Anyway, my point is, you'd need an insanely advanced, powerful drive core to move something as big as the Nexus at FTL speeds on par with other ships in the ME setting. Which they had to design, build, and pay for in the span of a decade, according to what we've been told.
It's just staggering that they did all that and NO ONE EVER FUCKING MENTIONED IT.
Riptide wrote:Uh...
Yeah? That's probably what it does, Maz. That's how FTL in ME works. You run electricity through a chunk of Eezo, produce an envelope that reduces a ship's mass to the negative range, so that it can go faster than light. Incidentally, the Normandy does not make stealth FTL jumps. When it jumps, it in fact is detectable because it red-shifts its emmissions.
THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...
Anyway, my point is, you'd need an insanely advanced, powerful drive core to move something as big as the Nexus at FTL speeds on par with other ships in the ME setting. Which they had to design, build, and pay for in the span of a decade, according to what we've been told.
It's just staggering that they did all that and NO ONE EVER FUCKING MENTIONED IT.
Mazder wrote:Okay.
What about a bubble when inside the envelope or somethign that does that before it enters FTL so it's weightless before being put into the FTL state?
I dunno just spitballing on that one.
Or perhaps they do it another way?
Maybe theirs is experimental or so expensive that no military or government would do it because it's not cost effective?
Is there any mention in CDN or ADN about experimentation with fuel or moving faster or anything?
Or maybe the entire ship is also one massive designed for the normal way to use FTL?
We don't know how much of the Nexus is used for habitation or storage so maybe the inner ring is housing only and the rest of the 2 arms holds fuel?
Does a ship use up Eezo constantly when travelling or do they calculate how much eezo it'd take to travel a certain distance and use that amount to initiate and then travel the jump?
What is the conversion rate to eezo to distance traveled? Because if it's the case of you use a chunk to generate the field but it's not required to be constantly burning to maintain the field would just having a MASSIVE fuel tank for a one way trip or a massive burning chamber for one way trip be mad?
Because if that's the case then the Nexus could be a MASSIVE eezo tanker type ship for the one way trip and once it's there the tanks are mostly/completely empty, and they convert them into more station space.
As for the Normandy, I meant more that it's core was routed to dump the heat into the heat cell things the Normandy has, rather than just out into space like the other ships do. Maybe that added to it's cost an they count that as part of the core's construction cost.
Riptide wrote:
What, like mass effect envelopes inside mass effect envelopes? I don't think that would work. If you start with a mass of 1, and you have two fields that reduce the mass by -2, you still end up with a total mass reduction of -3. You get the same result with a mass reduction of one field with -4, and the power requirements are the same. Either way, you'd need the same gigantic drive core with a mountain of eezo and an ungodly amount of power generation to run enough of a current through it to produce a strong enough field to reduce that staggering amount of mass to the threshold you need to get it to move at FTL.
Eezo is not consumed as fuel. It decays, but at an extremely slow rate that makes it last practically forever. The only fuel used in FTL flight is Helium-3, which is what powers the reactors that run the current through the Eezo to produce the fields. I imagine the arks and the Nexus will need to have massive tanks for the H-3, but regardless, that's not my point.
My point is, how flipping impractical it all is. Building ships this size and getting them to move is costly. The asari, the weahtliest BY FAR of all the races in Council Space have the single largest dreadnought in existence with the Destiny Ascension, and the Ark ships look bigger by far. But, yeah, okay, the Quarians have the liveships, so it's marginally less impressive. But the Nexus? The Nexus is INSANE.
It's just impressive how many leaps of logic they're taking to make Andromeda work. From what we've seen so far, it is impractical, insane, and should be god damned nigh impossible to actually do for a multitude of reasons.
Riptide wrote:
THATS RIGHT. I ACTUALLY PAYED ATTENTION TO WHAT ENGINEER ADAMS SAID IN ME1. ...god I'm lonely...
TheodoricFriede wrote:I think the important thing to remember here, Rip, is that you care more than they ever did.
Riptide wrote:
You know what?
You're absolutely right.
TheodoricFriede wrote:FYI I agree with you that its stupid.
But this is the same company that didn't show a female of any non-asari and quarian (who kind of dont even count) species until the 3rd game. In which we saw a Krogan in a burka, possibly a female salarian (but we dont actually know), and turians in a dlc.
And before they did that, their logic was "You have already seen them, you just dont know how to recognize them".
They do not care.
Someone With Mass wrote:
Member when Tali was the only representative of her entire race in ME1?
TheodoricFriede wrote:Riptide wrote:
You know what?
You're absolutely right.
FYI I agree with you that its stupid.
But this is the same company that didn't show a female of any non-asari and quarian (who kind of dont even count) species until the 3rd game. In which we saw a Krogan in a burka, possibly a female salarian (but we dont actually know), and turians in a dlc.
And before they did that, their logic was "You have already seen them, you just dont know how to recognize them".
They do not care.
TTTX wrote:we have seen a female salarian in ME3,
Dalatrass Linron.
But to be fair Lizard like creature the Salarians and Krogan shouldn't look that from each different in terms of gender, in nature females are generally bigger then the male and have a different color scheme, but that should really be it.
TheodoricFriede wrote:Ok so that IS a female?
Also you can say that all you want, but this is also science fiction. Do you really believe that if the developers believed Krogan women looked exactly like the men, they would have taken so long to... not show what one looks like?


TheodoricFriede wrote:Brighter colors? Muted colors? softer features? Less of a crest? A smaller hump? A larger hump? feathers?
There is a WHOLE lot you can do to denote gender dimorphism. It doesnt need to be "lizard boobs.
Riptide wrote:I'd have thought Garson would make more sense as an asari. Wasn't it them who had those Matriarchs that scattered across the galaxy when they first developed FTL to explore the unknown reaches of space? It would seem to make more sense for the Andromeda Initiative to be backed primarily by the asari. They'd actually have the economy to do it, given that theirs is obscenely disproportionate to the rest of the galaxy, and Thessia does have immense eezo reserves.
Mazder wrote:To be fair, from a modelling perspective making females for every species wouldn't be too hard but the differences would be enough that you may need a randomiser for every race in terms of what modular differences you want.
As currently the Alien resources are currently relegated to texture alterations. The male and female quarians are the same model with varying textures. Every different asari is down to one of a few model types and a texture alteration on their skin.
Now they could have done what they did in the ME MP but honestly even if they had I am certain they'd have been accused of being lazy for doing it in the most efficient way possible.
That doesn't mean I don't agree we deserved the aliens, we did. Maybe after this side game we'll get a game and we can get more female aliens or more species of alien.
Riptide wrote:I'd have thought Garson would make more sense as an asari. Wasn't it them who had those Matriarchs that scattered across the galaxy when they first developed FTL to explore the unknown reaches of space? It would seem to make more sense for the Andromeda Initiative to be backed primarily by the asari. They'd actually have the economy to do it, given that theirs is obscenely disproportionate to the rest of the galaxy, and Thessia does have immense eezo reserves.
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